Bobranthus son of Bobryth
		
		
	
	
 
Over towering most men by a hand or more, Bobryth stand s at 6'3" in height and has the muscle mass to back it up.  Other than the chain shirt wrapped about his torso, he wears very little in the way of clothing, and a great deal of his visible body is covered in tribal tattoos and scars.  From his belt hangs a warhammer and a battleaxe, and peeking over his left shoulder is a bundle of javelins.  All weapons show both signs of use, and careful maintenance.  
Bobranthus, often shortened to Bob comes from a far away barbarian tribe located in the frozen north.  He's traveled south in search of thieves who stole a relic of great import to his tribe.  He is good natured, but prone to violence as is the custom of his people.  Many a marauding orc or goblinoid has fallen either his axe, his hammer or both.  And his battle cry, while unusual is feared by many.  "Come!  We must bash the heads of evil!"
Bobranthus, Son of Bobryth  (Bob the brawny)
Race:  Human (Variant)
Class:  Barbarian 3, Fighter 1
Background:  Uthgardt Tribe Member
Alignment: Chaotic Good
HP: (41/41)  
_: 12+8+3D12+1D10 = 12+8+[12, 1, 7]+[1] = 41
AC: 15(16)  *()While wielding 2 weapons
Init: +2
Passive Perception: 13
Hit dice: 3d12, 1d10
Abilities:  Value(Bonus) <Proficiency(Bonus)>
   Str:  17(+3) <Athletics(+5)>
   Dex:  14(+2) <Stealth(+4)>
   Con:  15(+2)
   Int:  8(-1)
   Wis:  12(+1) <Perception, Survival(+3)>
   Cha:  10(0) <Intimidate(+2)>
Combat attacks: Weap (Bonus to hit)/Damage(Raging)/type<Other>
   Warhammer (+5)/1d8+3(1d8+5)/B<Versatile d10>
   Battleaxe (+5)/1d8+3(1d8+5)/S<Versatile d10>
   Javelin (+5)/1d6+3(5)/P<Thrown (Range 30/120)>  
Human: (Variant)
Abil: +2 Str, +2 Con
Bonus Skill, Bonus Feat: Dual Wielder
Size: Medium
Spd: 30 ft
Background: Uthgardt Tribe Member
Feature: Uthgardt Heritage
Barbarian:  (Totem Warrior)
   Rage: (Bonus Action)
      Rages/LR: (0/3 used)
      Adv on Str checks/Saves
      Bonus to Str. based
         Melee att dmg. (+2)
      Duration: 1 minute
   Unarmored Defense:
      AC = (10+Dex+Con)=14
   Reckless Attack:
      Gain Adv MAttack, give
      Adv. to enemy attacks.
   Primal Path: Totem Warrior
      Spirit Seeker:  Cast
      "Beast Sense" and 
      "Speak with Animals" as 
      rituals.
   Totem Spirit:  Bear
      While raging gain resistance to 
      all but psychic damage.
Fighter:
   Fighting Style:  Two Weap Fighting
      Gain str to off-hand weap dmg.
   Second Wind:  (BA) Regain 1d10+1/fighter level HP.
Other Proficiencies:
   Lang: Common, Orc, Goblin
   Tools:  Wood Carver's Tools
   Weap: Simple, Martial
   Armor: L, M + Shields
   Feats: 
      H:  Dual Wielder
         - Gain +1 AC while 2WF
         - Use 2WF with non-light weap.
         - Draw or stow 2 1h weap instead of 1.
Equipment:
  Wealth: <Copper (10), Silver (19), Gold (7)>
  Chain Shirt
  Warhammer
  Battleaxe
  Javelin (6)
  Dagger
  Pouch
    Potion of healing (4)
    Antitoxin (2)
  Backpack
    Bedroll
    Mess Kit
    Waterskin
    Tinderbox
    10 torches
    10 days Rations
    50 ft. Rope
    Woodcarver's tools