Thanee said:Well, all. Once you start removing a part from the game and put something else back in, it will most probably not fit as good as the original part. It might, sure, but the chances are rather slim that it will.
See, I was hoping you wouldn't opt for the path of least resistance by being vague like that.
Where did I say, that I do this?
It was just one example for a game, which was not meant to be d20, much like Shadowrun.
There are good conversions, too. Most importantly Star Wars d20 (altho I also liked the d6 system). The d20 system lends itself fairly well to the kind of gaming required for Star Wars (heroic).
If you admit there are good conversions, you either acknowledge the possibility that a d20 SR could be good as well, or you should try to explain why you place the premise of d20 SR in the same camp with the bad ones. It is possible to actually support a position like that with reasonable arguements. The question is, do you have this thought out rationally or do you just have vague, ineffable feelings on the topic?
Yes, without the willingness to spend much, much work on it, there will quite surely not be a decent result.
As has been stated previously, much of the infrastructure for a D20 SR is already out there or is forthcoming. Cybernetics, cyberspace, high-tech firearms, power armor, races, vehicles--it's out there, if somewhat scattered. D20 SR would have a framework in place that Deadlands could not benefit from.
Last edited: