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[pfrpg] follow me into shadows


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With that, the party moved in through the doors and down the steps to the first landing. There they stopped and looked:

At the landing there was a wide archway into a room, with steps going down to reach the floor without railing. The room beyond was a masterful example of stonework and artisanship. It was a tomb, its stone walls perfectly smooth, eight of them in a perfect octogram.

The steps went down another flight to the floor.

The eight walls each had alcoves in them with tall shapes in the recesses, apparently carved pillars with metal plating. In front of each of the pillars was a stone sarcophagus, tall enough to be tables for men standing at them, sized for someone possibly just over the height of a man to be placed in them. In the corners of the room, between each of the alcoves, was an urn made of what looked to be stone or porcelain.

The center of the floor has a raised section of stone in it. The stone is in the shape of an octogon, but its corners are not lined up with the corners of the room. Instead, they point each to one of the sarcophagai or the pillars beyond them.
 

Renya sheathes the knife she has been carrying and takes out her bow once more. She touches Jack on the arm, and indicates she will stay at the doorway so she can look over the room while the others investigate further.
 

Jack nods in response to Renya's indication that she will guard the door. Jack moves with the others down to the landing though he doesn't go any farther. He stops and sniffs the air noticeably uncomfortable with the crypt below.

Sindri, on the other hand, is clearly fascinated with the scene. Peering around those ahead of him, he counts the sarcophagai and tries to remember how many knights were on the fallen pillar's panel-story above. Finally, he gives up on the exercise and again tries to get a good look below but only managing to crowd Ragnor ahead of him. "Sorry, friend, can you step over just a wee bit so I can see a little better?" He gazes down then his brows scrunch together into a sort of a scowl. "Is that it? I mean, there's no other rooms?"
 

Sir Angus stands in the doorway and looks into the room. His talents are more towards guarding than searching. So he adjusts his sword and shield then takes a careful look around the room, searching for anything that moves. "Looks clear as far as hostiles are concerned. Are their any traps or magic?"
 


"I'll check for traps" Julius says, carefully scanning the area for any sign of a trap, disabling it if there is one.

[sblock=ooc]taking 20 on perception +10, disable device +14[/sblock]
 
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Sliding past the knot of people at the bottom of the ramp, Keepiru moves closer to the sarcophagi in order to get a better look at them. While mindful of the dangers many people choose to place over their mortal remains he is nonetheless overcome with curiosity to discover what these strangers believed. After the monstrous statues outside it would be interesting to learn what these people worshiped.

OOC: Know. Religion +7
 

Julius: what are you scanning for traps? You have to pick specific things and search them. Also, taking 20 takes a lot of time, not just one round. The party would have to stop and wait while you search.

Sarcophagi: There are flame patterns, and curved two-handed swords on each of the sarcophagi. Effectively, the religion is so ancient it's not like anything you're familiar with. However, the general theme is fairly simple. Zero cyclopean eyes that you can see, however.


Ragnor: who is Cade? :D
 
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Into the Woods

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