[sblock=ooc] For sure.
I'm still waiting on the percentile die rolls from everyone who failed their Will saves. So far, I think I only got that from Angus. Realistically, these effects won't kick in until well after the adventure, but if you use these characters later it'll be good to know.
Ragnor: how many HP do you have?
Keepiru: sweet! Travel is a good domain, it seems. Noted for later.
Glasseye: Fair enough. I put those in for Ragnor's player, who was having dice issues up until then (ie: he finally hit something!). With 20/20 hindsight, despite the descriptions being mostly them crumbling or what have you, I suppose the videos made them seem like expendable minions rather than item-using henchmen.
Once I get the % dice from everyone, I'll do the next round.
[sblock=spoiler] When Julius acts, he'll break the gem with the pick. As a result, that will basically end this adventure. Anyone who survives will go up a level, and I'll finish off the thread for this dungeon crawl. [/sblock]
However, we still have to get there. % please!