if they aren't questions how are we asking them?
You think you have the answer to the question (and you might) but that doesnt mean they aren't qustions.
TO YOU
and again, you knowing the answer to "can I sneak attack without advantage if an ally is threatening the target" does no in anyway make it not a valid question.
I will go out on a limb and say almost every question has an answer. Lots of questions have different answers for different people because of Point of View.
using YOUR concept that no question is a valid question if someone knows or thinks they know an answer means that there are almost no questions at all.
Oh goodness sake. A solved question is no longer a question. You can ask a question about it, but that doesn't make the answer in question.
If feature A says, "you count as X for prerequisites" and feature B says "You have to be X to take this", then you can take feature B if you have feature A.
knock it off. you don't get to tell me what I have or have not been told
I'm correcting a misrepresentation of my and other's statements to you.
This sounds a bit like the survival equivalent of Relentless Endurance, which doesn’t seem off brand.
Yeah, and makes them tough in a different way from Hill Dwarves. If it wasn't a thing for Goliaths, I'd give them something like Stone's Endurance, and play on the idea of Durin's Bane (dwarves turning to stone in sunlight), but it's fine, I am already doing that for the doragr (dwarves) in my own game.
I suppose I was sneaking in the additional sentiment of wondering if they make the cut in an official revision at all, which I have seen pop up elsewhere. With a decreased focus on prescribed flavor and an increased focus on extensibility, I’d be surprised if the questions of when and why do Half-X’s exist hasn’t crossed WotC desks. But that veers into a vastly different conversation.
Yeah I think people like playing them enough that they'll stick around regardless, but I see where you're coming from.
As far as a strict revision goes, I would hope Half-Orc gets a more unique identity officially, but Menacing and Savage Attacks provide enough gameplay variance and balance to account for the consistency updates elsewhere. Half-Elf takes a small hit with the Fey Ancestry revision, but perhaps not enough to justify additions elsewhere.
Half-elves are already quite strong, so yeah I suspect they may not see any additions. Though, they're also a bit boring mechanically, tbh.