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Before the advent of AutoCAD in the 1980s, the life of a designer in the 1960s was a labor-intensive and highly manual process. Designers, whether in architecture, engineering, or product design, relied heavily on traditional drafting tools like T-squares, compasses, and pencils to create precise technical drawings. The drafting table was the central hub of the designer's workspace, and much of the work involved carefully hand-rendering intricate blueprints, schematics, and layouts. Every line had to be drawn with painstaking accuracy, and any mistakes required erasing and redrawing by hand, which could be both time-consuming and frustrating.
The design process in the 1960s also involved a great deal of collaboration and communication. Designers would frequently work closely with architects, engineers, and clients to refine ideas and incorporate feedback. Changes to drawings often required physical revisions, which meant that multiple drafts of a single design might be produced, each representing a different iteration of the concept. Since technology was limited, much of the work involved direct manual calculations, measurements, and adjustments. Large-scale projects often required designers to spend hours, or even days, creating scaled models or physical mock-ups to visualize their concepts before presenting them to clients.
Despite the challenges, the pre-AutoCAD design world had a certain tactile quality and a sense of craftsmanship that many designers of the era appreciated. The act of drawing by hand was not only a skill but an art form in itself, demanding both technical precision and artistic flair. Designers in the 1960s were deeply engaged in their craft, and the slow, meticulous pace of the work allowed for a high degree of detail and personal expression. While technology was on the horizon, the work of designers in the 1960s was rooted in a tradition that valued the process of creation as much as the final product.