R_J_K75
Legend
I think it'll come down to the products WotC puts out moving forward after the revised core booksReally depends on what they do with the edition.
I think it'll come down to the products WotC puts out moving forward after the revised core booksReally depends on what they do with the edition.
When I read it I was trying to remember if he worked on the 2014 core books or not lol"Bauer edition" can also be confused for Wolfgang Baur, who helps run Kobold Press...I thought it referred to their hack.
You're massively outnumbered by all the people who would complain if they weakened spell casting instead.Well, there looks to be significant power creep for martial characters. Depending on exactly what happens to full casters, this might end up being basically rebalancing the two pc types against one another or it could be just straight up power creep overall.
That said, making martial characters cool and balanced with casters is a good thing. I just resent and dislike power creep and would prefer a different approach. I know that power creep is pretty much inevitable over time, but I don't like it.
They did already nerf many of the most egregiously overpowered spells in the UA, so some amount spell weakening is likely coming.You're massively outnumbered by all the people who would complain if they weakened spell casting instead.
Two subclasses focuses on teleportation.Reading through the class preview threads, it seems that teleportation and shape-shifting magic may be more common in 2024 D&D.
I do feel those are noticeable changes to how the in-game world is assumed to work, which echoes into adventure design and playstyle.
Two subclasses focuses on teleportation.
The warlock who could already do it, but the subclass just lets them do it a bunch more.
And a Barbarian who teleports enemies closer, and at higher level they can teleport the party. But try are still worse at it then the wizard.
So I guess that slightly more common, but it's still rare.
I don't think there is any new shape-shifting.
I followed the playtest closely. There haven't been many changes from it.Two that have been previewed.
You may be right.
There is a moderate shift, especially for martials, to have a variety of things to do besides damage.I am simply of the impression that there will be differences in default focus, tone, and style -both in terms of fluff and crunch.
I honestly think we are beginning to see the cracks that indicate there will be a fracturing of the player base. From my experience, even when a rules refresh is needed redoing the rules always ends up with some people departing and a leveling off or decline in interest (usually the latter). I strongly believe we've seen D&D peak (back before Tasha's actually) and are approaching the rundown of the edition.I'm curious to see if this is still the case after early 2025 and the initial release of the revised 5E core books?
Yes, I agree. 5E Is long in the tooth.I honestly think we are beginning to see the cracks that indicate there will be a fracturing of the player base. From my experience, even when a rules refresh is needed redoing the rules always ends up with some people departing and a leveling off or decline in interest (usually the latter). I strongly believe we've seen D&D peak (back before Tasha's actually) and are approaching the rundown of the edition.