Point of light: Katamari meets DnD

Tehnai

First Post
C'mon, think about it.

Heroes start small, in tiny, low population town, fighting small threats, cutesy kobolds and killing the wolves who're eating the livestock.

In Katamari Damacy, you start tiny, eating up candies and toys, until you grow and start gobbling up buildings.

In both case, you end up fighting gods and giants at one point.

They tricked us all along! The point of light concept was designed by Keita Takahashi! We were fools to believe otherwise!

Well... might has well get ready... wonder what a +5 Katamari looks like...

[Edited for being a fool myself ;p]
 
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Tehnai said:
C'mon, think about it.

Heroes start small, in tiny, low population town, fighting small threats, cutesy kobolds and killing the wolves who're eating the livestock.

In Katamari Damacy, you start tiny, eating up candies and toys, until you grow and start gobbling up buildings.

In both case, you end up fighting gods and giants at one point.

They tricked us all along! The point of light concept was designed by Keita Takahashi! We were fouls to believe otherwise!

Well... might has well get ready... wonder what a +5 Katamari looks like...
Keep going, you're on a roll.

In aggregate, the changes look pretty good?

Too videogamey. :)
 



I don't know about you, but I've always thought about the scale of my Katamari in terms of Heroic, Paragon, and Epic.

Now THAT's a moon!
 



Kamikaze Midget said:
I've said it before and I'll say it again.

Keita Takahashi is the mad scientist hippie of the FUTURE.


And a million "Spirit of the century" adventures sprouted from nothingness.
 



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