cbwjm
Legend
It is. A small combat boost for melee clerics. I don't think the caster clerics get anything but maybe +wisdom to cantrips was considered enough.Isn't 14 where the melee clerics get +1d8 damage again?
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It is. A small combat boost for melee clerics. I don't think the caster clerics get anything but maybe +wisdom to cantrips was considered enough.Isn't 14 where the melee clerics get +1d8 damage again?
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Although it only solves it a little in that the lists will still only consist of 10 spells, I'd recommend customising the domain spell lists for the god. For instance with 3 trickery deities you might have one with more spells dealing with darkness while the others have more enchantments or more illusions.If I had one complaint, it that the domain list is too short. I enjoyed the much more substantive 3e list, and I frequently find myself missing it in my campaign (which has hundreds of gods)
Isn't 14 where the melee clerics get +1d8 damage again?