S'mon said:I run a lowish-magic game, but even at standard magic levels PCs have maybe +1 shield per 3 or 4 points of BAB - which is +6 dmg 2h, so 2h PA is still better IMO.
eg: An 8th level PC has maybe a +2 shield, 4 points higher AC. With 2h weapon he can do +16 damage, 1h only +8.
Your logic is erroneous.
First off, the guy with the shield will have a consistent AC bonus. To get the damage output you're talking about, a character has to power attack by his full BAB, and doing that most of the time is a pretty severe handicap (which is a nice way of saying it's a dumb thing to do). It's odd how often in these thread the little that there's an actual penalty for power-attacking gets disregarded.
And if the guy's got a shield with spikes and TWF, then he's not only got a nice AC bonus, but he can trade that in for a bash that will usualy afford a better damage-to-penalty ratio than the power-attacker's getting.
two said:
This confuses the #@!!# out of me. I've never ever heard anyone at any time claim 2-weapon fighting was "uber" in 3.0. Never, not once, never. 3.5 did a lot to make 2-weapon fighting less feat-intensive (i.e. power it up), and it still is clearly and lamely sub-par to vanilla greatsword users. It was far worse in 3.0, when it was a low-damage dealing feat-sink. Seriously, I think you must have confused something here.
Actually, I've explained how TWF is not sub-par, so you can assert how "clearly" lame it is all you want, but let me know when you can actually back it up with facts.
No confusion on my part. Folks in the know did the math. TWF was superior then, and it's still superior now if you keep using it as a feat-sink (a GTWF with a couple of holy, flaming swords makes a joke out of 2-hander).
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