Not a bad idea, @vincegetorix! Though the one I'm currently doing up is "Blood of Ages" which is meant to be somewhat customizable and very story-forward.
Starts out with some identifying feature of either your body (Birthmark) or magic (Signature) which shows clearly when you cast a spell (Except Subtle Spells) to give you advantage on skill checks to manipulate people.
Then? Expending Hit Dice to gain Sorcery Points. Only you can also put one HD into a vial of blood and hand it to other spellcasters to use a Sorcery Point with your Metamagic Options. And if someone ritually sacrifices you for a spell, they get to use -all- your available hit dice to power that spell. Ever wondered why Bavmorda wanted to sacrifice Elora Dannon? NOW YOU KNOW.
At 14th they're gonna pick two Metamagics they know and reduce the cost of them by 1 (Minimum 1).
But I'm stumped on 18. I was thinking about giving them the ability to sacrifice Hit Dice to channel raw magic into a spell as additional damage...
Starts out with some identifying feature of either your body (Birthmark) or magic (Signature) which shows clearly when you cast a spell (Except Subtle Spells) to give you advantage on skill checks to manipulate people.
Then? Expending Hit Dice to gain Sorcery Points. Only you can also put one HD into a vial of blood and hand it to other spellcasters to use a Sorcery Point with your Metamagic Options. And if someone ritually sacrifices you for a spell, they get to use -all- your available hit dice to power that spell. Ever wondered why Bavmorda wanted to sacrifice Elora Dannon? NOW YOU KNOW.
At 14th they're gonna pick two Metamagics they know and reduce the cost of them by 1 (Minimum 1).
But I'm stumped on 18. I was thinking about giving them the ability to sacrifice Hit Dice to channel raw magic into a spell as additional damage...