Protecting Troops from Fireball


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nittanytbone said:
Actually, I think most wizards would be able to hold off an army pretty effectively. Most combat units become ineffective once they've taken 50% casualties; morale and cohesion start slipping much earlier than that. For example, the US marines taking Peliliu in the Pacific theatre of WW2 were hardened veterans and one of the most elite infantry units ever fielded, and even they lost combat effectiveness after facing (invisible) artillery and mortars which inflicted 50% casualties -- and they had the benefit of their own fire support and knowledge of modern weapons.

I think the complexity of the modern military and even having the benefit of their own fire support and knowledge of modern weapons would actually work against the Marines in combat effectiveness compared to a technologically more simple and less specialized military.
The way modern militaries are set up, even relatively low numbers of casualties can cause serious problems if those casualties are concentrated in particular areas. In WWII US army, if the guy toting the BAR in the squad got killed, the volume of fire could decrease dramatically. It was even worse for the Imperial Japanese Navy if they lost any machine gunners (who were specialized crews because of their finicky gear). Canadians landing at Dieppe had particular trouble because German snipers concentrated on killing junior officers which crippled communication and control.
Medieval-style armies could still suffer from some of this, but to a lesser degree because of lesser complexity.

Of course, the morale effects of being blown away by flashy magic is still a very good point.
 


dcollins said:
Re: Striking bead with arrow, it's not a "body or solid barrier".

Well, I would qualify the arrow as "a material body or solid barrier". :)

Not that I agree on the actual feasability of shooting an arrow at a bead...

I'd be convinced if someone showed me a video of trap-and-skeet with a bow, using small beads.... :D

Andargor
 



andargor said:
..and you are begging for a cavalry charge. :)

In the real world, yes. In a D&D world somewhat sanely modeled on the real one with formations of Fighter1 and Fighter2 with appropriate formation fighting feats and equipment, yes.

But in a by the book D&D world with stupid Warrior1 soldiers, provoking a cavalry charge is not a big penalty. Being in formation is not really a significant benefit. In fact, I would probably be better off with thin waves of infantry, so that I could charge a second line of infantry into your cavalry -- I would get a +2 charge bonus on top of your -2 AC penalty.
 

In a battle where fireballs are available, packing ANYTHING close together is just asking for it.

This means that you won't get charged by calvary in dense formation, because the same applies to them.

If you don't have any fireballs of your own, you might as well pack up and leave because you're just not going to win anyway.

You protect against fireballs how modern troops protect against automatic weapon fire. By spreading out, finding cover, and hiding. Oh, and use ranged weapons instead of swords. Warrior1s aren't going to get close enough to use swords.

War in the d&d universe would be very much like modern warfare. You get the same flesh-and-blood-versus-insanely-powerful-weapons scenarios, so most tactics carry over.
 



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