Dthamilaye
First Post
Hello.
A player in my group (wizard/EK/etcetc) uses Polymorphs and now Shapechange to transform into a form with good battle stats to do some fighting.
What I would like to ask is that what properties does he exactly get from the following forms if he Shapechanges into them?
Angel, Solar
Devil, Horned
I know he gets the physical stats and Natural Armour and adds any item and spell bonuses to them.
For example, for the Solar, under question are the following abilities:
-Any wielded weapons are considered Epic & Good aligned for DR purposes
- +4 bonus to poison saves
-DR 15/epic&evil
-Darkvision
-Immunity to acid, cold, petrification
-Angels Protective Aura (Su)
-Regeneration 15 (Ex)
-Resistance to electricity 10 & fire 10
-SR 32
-Tongues (Su)
-Feats (I have ruled that he does not get these anyway, even if he should)
With Horned Devil, the following are under question:
-DR 10/good & silver
-Darkvision
-Immunity to Fire & Poison
-Resistance to acid & cold
-Regeneration 5 (Ex)
-See in darkness (Su)
-SR 28
-Telepathy 100ft
I understand Shapechange should give all (Su) abilities, though I have clearly said to the player(s) that I keep the right to Rule0 any (Su) ability that a monster could have. (No Beholder Antimagic ray, Zodiak wish etc).
How about the other abilities than (Su)? Should Shapechange give 15/epic&evil DR, 15 regeneration, SR 32 and immunity to 2 energy on top of stat buffing, protective aura and Tongues?
If shapechange gives all the above according to the text of the spell, do you think it is correct from the balance point of view when compared to other 9th level spells and what can be achieved with Shapechange in game? (Yes, I know about MDJ. Some Rings of Greater dispelling and those are not a problem).
Thank You.
A player in my group (wizard/EK/etcetc) uses Polymorphs and now Shapechange to transform into a form with good battle stats to do some fighting.
What I would like to ask is that what properties does he exactly get from the following forms if he Shapechanges into them?
Angel, Solar
Devil, Horned
I know he gets the physical stats and Natural Armour and adds any item and spell bonuses to them.
For example, for the Solar, under question are the following abilities:
-Any wielded weapons are considered Epic & Good aligned for DR purposes
- +4 bonus to poison saves
-DR 15/epic&evil
-Darkvision
-Immunity to acid, cold, petrification
-Angels Protective Aura (Su)
-Regeneration 15 (Ex)
-Resistance to electricity 10 & fire 10
-SR 32
-Tongues (Su)
-Feats (I have ruled that he does not get these anyway, even if he should)
With Horned Devil, the following are under question:
-DR 10/good & silver
-Darkvision
-Immunity to Fire & Poison
-Resistance to acid & cold
-Regeneration 5 (Ex)
-See in darkness (Su)
-SR 28
-Telepathy 100ft
I understand Shapechange should give all (Su) abilities, though I have clearly said to the player(s) that I keep the right to Rule0 any (Su) ability that a monster could have. (No Beholder Antimagic ray, Zodiak wish etc).
How about the other abilities than (Su)? Should Shapechange give 15/epic&evil DR, 15 regeneration, SR 32 and immunity to 2 energy on top of stat buffing, protective aura and Tongues?
If shapechange gives all the above according to the text of the spell, do you think it is correct from the balance point of view when compared to other 9th level spells and what can be achieved with Shapechange in game? (Yes, I know about MDJ. Some Rings of Greater dispelling and those are not a problem).
Thank You.