FrozenNorth
Hero
Favour is perhaps not the best word. Let’s go back to my Athletics example. Player seeks to use Acrobatics instead of Athletics to parkour up a wall. This is against the system rules, but the DM likes the idea.I'm not trying to favor anything. As I said above, I'm actually trying to neuter GM Force, as I don't want it associated purely negatively.
I think most people agree this is not GM Force. Why isn’t it under your definition, since the GM is enforcing their preferred outcome against the system constraints?
To me, the moves goes to the transparency to the Force being used, not the existence of Force.From my experience, Story games tend to have very little GM Force because they aren't heavily prepped and the GM "moves" are part of the game structure.