Hypersmurf
Moderatarrrrh...
Legildur said:I think that you are just being difficult again Hyp![]()
(... hey! What did he mean, "again"?)
-Hyp.
Legildur said:I think that you are just being difficult again Hyp![]()
COVER
To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target’s square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC).
Line of Effect: A line of effect is a straight, unblocked path that indicates what a spell can affect. A line of effect is canceled by a solid barrier. It’s like line of sight for ranged weapons, except that it’s not blocked by fog, darkness, and other factors that limit normal sight.
You must have a clear line of effect to any target that you cast a spell on or to any space in which you wish to create an effect. You must have a clear line of effect to the point of origin of any spell you cast.
A burst, cone, cylinder, or emanation spell affects only an area, creatures, or objects to which it has line of effect from its origin (a spherical burst’s center point, a cone-shaped burst’s starting point, a cylinder’s circle, or an emanation’s point of origin).
Ranger REG said:You're analyzing too much. Just count the squares between you and the target, including the target's occupying square.
If the distance appears staggered (not exactly straight, not exactly diagonal), take one end of the string (or straightedge) and put it on the center of the attacker's square and the other end of the same string (or straightedge) in the center of the target's occupying square.
Ranger REG said:It's easier to measure rather than trying to find out the the exact location of the attack's origin, down to the centimeter.
I mean, honestly, do we really need to measure from the tip of the arrowhead or from the nock sitting on the bowstring?
Again, don't think too much. When using squares, the distance will always be in 5-feet increments.
spunky_mutters said:You don't need to know it down to the foot, just down to the 5' increment. The 59' example is a red herring, as the last square leading up to 60 will be inclusive of >55' to 60'.
It's for those who do not wish to use the 5-foot square battlemaps. Like I said before, if you want to be precise, don't use grids, but use measurement ruler (1/5-inch = 1 feet). Or simply just don't use any map-n-mini at all.Hypersmurf said:But the example of the definition of range increments doesn't use a five foot resolution; it uses a one foot resolution.
Hypersmurf said:But the example of the definition of range increments doesn't use a five foot resolution; it uses a one foot resolution.
No. If you only know the distance in five foot increments, the square is not "55 feet to 60 feet" away; it is 60 feet away, and thus more than 59 feet and into the second increment.
You said yourself - measure as if you were moving to that square. Moving to that square would count as a 60 foot move, not a "somewhere between 55 and 60" foot move.
I maintain - it's not a red herring at all; it makes sense in conjunction with a corner-to-centre reading.
The centre-to-centre reading can result in nonsensical results when cover is taken into account.
-Hyp.