OK a couple of things.
First I', going to be out of town until Sunday evening. I will be taking the module with me to be able to start on Monday, but any questions for me will have to wait till then.
Second I'd like to describe how things will run. First off, I will start the module as is. This will give me a feel for how tough the opposition needs to be (and give me time to make them of course). Consequently the exp awards will be adjusted depending on how much of a walk through you manage on those poor defenseless monsters.
Lastly, I have been observing some other PbP games, and it appears that it is run in a round by round combat. That seems fair. The only issue is whether we try to map the combats out. I can certainly do that at home (I have a large battlemat and many gummy bears for figures). However I will also be updating things at work in theory, and I don't have the means to map things out there. Thus we have a choice, I can find some sort of free tool to enable me to run things in a mapped form on a computer, Only resolve turns each evening (Mountain Time), or abstract the character positioning. I suspect that latter might be a bit complicated due to things like 15' reach (ahem).
So see which option you folks wish to go with, and decide on it. I'd be happy to go with a computer based tool myself. However I'd need to find one.
buzzard