Rainbow Scissors
Achaewomenid
Mind if I ask you to expand upon "Moving ability score improvements to background is something that I find to be weird"?
I do like 5.5E/2024 more than you appear to. I gave it an 8, but one of my least favorite changes were to the racial ability score bonuses. I preferred the bonuses as they were before. I'm aware of the public discourse surrounding that piece and the previous way of referring to different playable creatures as races, and I can appreciate how some people felt about that, but I do feel like it continues to make more sense for a Goliath to receive a +2 bonus to STR and a +1 bonus to CON than the new way.
I feel like there are clear attempts to reach out to different groups in the new version, but in some cases the conscientiousness confused some things (like ability score bonuses) and creatively watered some things down (some of the art) as well.
Very touchy subjects, I realize.
According to some people, the change was meant to make the game feel more inclusive. I do not know. I can only speak for myself and comment on what my usual group's thoughts have been. Myself and a few of the people in the usual group are within demographics and identities that the changes were meant to make feel more welcome. Maybe, for some people, it had that effect. If so, I think that is great. For me, that change did nothing to make me feel like D&D was somehow more welcoming to me or was a better game because of the changes.
According to some other people, the change was meant to give more creative freedom. But do I really have more creative freedom by moving a limitation from one piece of character creation while simultaneously adding the same exact limitation to a different piece of character creation? For me personally, no.
If anything, I feel that backgrounds are worse now than they were before. I liked that the old versions often had a narrative element that could interact with other pillars of play. Now, they have become race/species features in background's clothing, plus a feat. I'm happy for the improvements to feats overall, and it is nice to get another choice of one, but the end results for backgrounds are that they are simply less interesting. For race/species, do I feel that the game is less "problematic" or whatever because I get a +2 from being a farmer instead of from being a dwarf? No, so, what was the point?
I would have preferred something like what 4E did: Give each race/species one set bonus, and then allow floating choice for the other bonus. I feel that is a reasonable middle ground between giving creative freedom and having race/species actually mean something.
I have seen other people suggest getting part of your bonus from race/species and part of it from background. I would be okay with that. Maybe ever combine both ideas. From your race/species, you get one set bonus and one floating one that allows you to pick between two abilities. Then, from your background, you get a bonus that allows you to pick from a few abilities.
So, a dwarf might have +1 Con; +1 to your choice of either STR or WIS (plus some special racial ability)
The farmer background would give +1 to your choice of STR or CON (plus whatever narrative ability or whatever)
A Level 1 Dwarf Farmer could then possibly be any combination of those adjustments
On top of that, if you want me to have more feats then just give me more opportunities to choose a feat and no longer have feats and ability score increases be in the same bucket of character advancement pieces.