Recruiting for Ongoing 3.5 Wildwood game

hellrazor111 said:
I was intrested in joining and was thinking of doing a natural weretiger barbarian

Tigers are 6HD animals and this will be a 2HD character. Is there a Savage Species weretiger progression web enhancement?

I don't have the Paradigm Concepts Lycanthrope book that breaks the various lycanthropes down into 20 level progressions.
 

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Hellrazor, if you just wanted a tiger man I am pretty sure there is a tiger man race in Mythic Races if you are familiar with that book by FFG.
 


I can look them up.

There are lots of cat races I'm aware of.

Mythic races has a jaguar shapeshifting one and a feline race with variants for the various big cats.

Everquest RPG PH has a feline race that might also include Tiger men. I vaguely remember some of the pictures being tiger striped.

Lions from Arcana Unearthed/Ptolus

Cats from Twin Crowns CS.

Complete Minions/Oathbound has frey, a cat race, both civilized small cat people and medium barbaric ones as well as knuck, four armed wierd pseudo cat people.

I think I've got an anthropomorphic template from one of the Asgard magazines.

I'm sure there are others I just can't remember off the top of my head.
 

If you would allow a feat to cause energy reversal, I would take it in a heartbeat. Given the wilderness setting, I'm thinking human druid/monk gestalt who was the gardener for an isolated forest monastery. Sound good?
 



Brazeku said:
If you would allow a feat to cause energy reversal, I would take it in a heartbeat. Given the wilderness setting, I'm thinking human druid/monk gestalt who was the gardener for an isolated forest monastery. Sound good?

The Inflict spells aren't even *on* the Druid list. The only way that would make sense is if you took the Destruction domain; and even then you only get about half of them.
 


Brazeku said:
If you would allow a feat to cause energy reversal, I would take it in a heartbeat. Given the wilderness setting, I'm thinking human druid/monk gestalt who was the gardener for an isolated forest monastery. Sound good?

I'm not quite gelling on the druid gardner healer and negative energy channeler as a concept, particularly since they don't have inflicts on their spell list to start. I have a much easier time seeing clerics as a class that with specialized magical training can handle both positive and negative energy.
 

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