Yeoman said:And FX, there is a good talent tree in the officer class for Shipboard combat. If we get assigned to a big ship, it could be cool to have officers do work on the big ship, while the pilots make attack runs in snub fighters.
Wellll....Yeoman said:*Checks her watch* Is it friday yet? Oooh, I can't wait!
FreeXenon said:I think a lot of the ship weapons are pilot controlled (BAB +Ships int or something like that) and other non-pilot controlled (manual heavy) weapons use the persons Heavy Wpn Proficiency.
Ankh-Morpork Guard said:Wellll....
Its possible we might get this moving today if all the characters get good and finished.
drothgery said:Trained Pilots get a +2 bonus to pilot-operated weapons, but still suffer nonproficiency penalties.
Vehicle combat grants proficiency with a pilot-operated weapons.
The Scoundrel's spacehound talent grants proficiency with all weapons aboard a ship.
And the Weapon proficiency (heavy) feat includes all vehicle weapons.
So a typical soldier-based pilot has Weapon Prof (heavy), a scoundrel-based pilot has Spacehound, and anyone else (or anyone going for Ace Pilot) takes Vehicle Combat.