Hearing the young eladrin's voice, Velani whips her head around, checking for further threats and then rolls onto the balls of her feet, ready to smash anything new that arrives.
[sblock=Actions]Minor Action = Perception check to look for further threats
Ready Action = Charge a new enemy if safe to do so (ie don't have to run through flames!)[/sblock]
Velani scans the chamber, there are no new enemies she can see, only the Rat Swarm over the other side of the chamber. She readies herself to rush forward should a new enemy appear.
[sblock=Combat]
Encounter #18 Rats & Fire
Turn: 2
Initiative (* = Next to play)
27 Velani
22 Viator*
21 Kali
19 Freggo
18 Kyalia
10 Ah-shahran
HP & Conditions
PCs
Ah-shahran 35/35 Surges 8/4. AP1. PelorBonus.
Freggo 33/33 Surges 9/6. AP1. PelorBonus.
Kalimaru 30/30 Surges 8/5. AP1. PelorBonus.
Kyalia 31/31 Surges 8/8. AP2. PelorBonus.
Velani 39/39 (+4 Temp HP) Surges 10/3. AP0. PelorBonus.
Viator 30/30 Surges 8/7. AP1. PelorBonus.
Monsters
Rat #1- 42 HP damage taken- DEAD.
Rat Swarm- 13 HP damage taken.
Actions To Date
Turn #1
Velani- Charge (CA) Rat#1- Hit 14 damage.
Viator- Dimensional Scramble (CA) Rat#1- Hit 7 damage (Bloodied) & teleport N9.
Kali- Charge (CA) Battleaxe Rat#1- Hit 16 damage & Dual Weapon Attack (CA) Rat#1- Miss.
Freggo- Charge (CA) Longsword Rat#1- Hit 5 damage- DEAD.
Kyalia- Twin Strike (CA vs Cover/Concealment) Rat Swarm- Hit & Hit (Half-damage) 7 damage.
Ah-shahran- Spirit Infusion Kyalia (CA) Longbow Rat Swarm- Miss (with Elven Accuracy) Hit 6 damage.
Turn #2
Velani- Perception check- nothing spotted. Ready Charge...
Viator-
Kali-
[/sblock]
New Map- not needed.
Next up Viator and then Kali.