Scales of War #1 Rescue at Rivenroar IC

Kyalia

Kyalia steps into the room, but keeps a healthy distance from the melee. For a moment, the elf's eyes dart between the three combatants, then she decides to continue, what Kali has begun, and targets the Drake with her arrows.


[SBLOCK=OOC]Move: Move to N12
Minor: Hunter's Quarry on the Drake
Standard: Twin Shot on the Drake[/SBLOCK]
 

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"That's it, when I get home, it's straight to the gym...." Velani thinks to herself as she throws her body across the void.

Slapping Viator on the rear as she moves by, she heads straight into the middle of the room hoping to catch everyone's attention.

<in goblin> "Nice pet, Deadeye! We'll have it stuffed and mounted for the Guvn'r of Fallcrest!"

"Now, taste my .... whoops! ... er, blade (?)"

Blushing furiously as the veteran streaks past him, Viator watches as she throws herself bravely into the fray before becoming surrounded.

He sends out his power to those attacking her and reaches into his well to fight the torrent and shape the maelstrom to avoid the ex-sergeant and the spirit dog.

His nose trickles a small amount of blood.

Wiping it away he turns to the cowering goblin behind.

Now would be a very good time to convince us to keep you alive, Spizz.

[sblock=Actions]Standard = Dimensional Scramble (Aug 1 to target only enemies in blast at H17: Deadeye - if hit 6dmg and choose not to teleport; Drake - if hit 6dmg and teleport to I19
Free = Remind Spizz to help[/sblock]

[sblock=Viator Combat Stats]AC: 14 Fort: 12 Ref: 14 Will: 15
Init: 0 PI: 17 PP:17
HP: 26/26
Surges: 7/8
Power Points: 1/2
[sblock=Powers]Dimensional Scramble (+4 vs Fort, 1d6+4 dmg)
Force Punch (+4 vs Fort, 1d8+4 force dmg)
Fey Step
Far Hand
Forceful Push
Living Missile (+4 vs Fort, immobilized/slowed (save ends); +4 vs Ref, 2d6+4 dmg and prone - half for primary target and prone)
[/sblock][sblock=Rituals]Sending
Tenser’s Floating Disk
[/sblock][sblock= Skills]Acrobatics +0
Arcana +13
Athletics -1
Bluff +1
Diplomacy +1
Dungeoneering +2
Endurance +2
Heal +2
History +11
Insight +7
Intimidate +1
Nature +2
Perception +7
Religion +4
Stealth +0
Streetwise +6
Thievery +0
[/sblock][/sblock]
 
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Blushing furiously as the veteran streaks past him, Viator watches as she throws herself bravely into the fray before becoming surrounded.

He sends out his power to those attacking her and reaches into his well to fight the torrent and shape the maelstrom to avoid the ex-sergeant and the spirit dog.

His nose trickles a small amount of blood.

Wiping it away he turns to the cowering goblin behind.

Now would be a very good time to convince us to keep you alive, Spizz.

[sblock=Actions]Standard = Dimensional Scramble (Aug 1 to target only enemies in blast at H17: Deadeye - if hit 6dmg and choose not to teleport; Drake - if hit 6dmg and teleport to I19
Free = Remind Spizz to help[/sblock]

[sblock=Viator Combat Stats]AC: 14 Fort: 12 Ref: 14 Will: 15
Init: 0 PI: 17 PP:17
HP: 26/26
Surges: 7/8
Power Points: 1/2
[sblock=Powers]Dimensional Scramble (+4 vs Fort, 1d6+4 dmg)
Force Punch (+4 vs Fort, 1d8+4 force dmg)
Fey Step
Far Hand
Forceful Push
Living Missile (+4 vs Fort, immobilized/slowed (save ends); +4 vs Ref, 2d6+4 dmg and prone - half for primary target and prone)
[/sblock][sblock=Rituals]Sending
Tenser’s Floating Disk
[/sblock][sblock= Skills]Acrobatics +0
Arcana +13
Athletics -1
Bluff +1
Diplomacy +1
Dungeoneering +2
Endurance +2
Heal +2
History +11
Insight +7
Intimidate +1
Nature +2
Perception +7
Religion +4
Stealth +0
Streetwise +6
Thievery +0
[/sblock][/sblock]

The air around Velani momentarily seems to get thicker, become charged... whatever it is it's exhilarating, Velani's hair stands on end- for Deadeye the effects are a little nastier. The Hobgoblins features for a second blur- as if the individual pieces of his face were trying to swap places- it lasts less than a second but leaves the beast a little anxious to say the least.

The Drake is further bothered by this force, physically re-located again, the beast finds itself facing the wrong way and... really not well with the world.

The Drake is having a bad day.

Spizz looks up... but, he thought his last order was to stay where he was- he thinks about arguing the point and then thinks again- Viator is watching.

Spizz backs up a way and then swings across the pit... "uh-uuuaaauuhh-uuuaaauuuh-uh", he even makes a strange noise as he makes the journey.

"Yeth Marthta" He lisps, awaiting orders, he doesn't look keen.

[sblock=Combat]
Encounter #7 Deadeye's Domain

Turn: 2

Initiative (* = Next to play)

22 Kalimaru
21 Hobgoblin #6 Gathra
19 Viator
17 Kyalia*
16 Hobgoblin #5 Deadeye
15 Velani
14 Ah-shahran
9 Freggo
5 Drake

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/25 Surges 9/5
Kalimaru 25/16 Surges 8/7
Kyalia 26/26 Surges 8/8
Velani 28/27 (4 Temp HP) Surges 11/6 Defender's Aura
Viator 26/26 Surges 8/7

Monsters
Hobgoblin #1- 16 HP damage taken- DEAD.
Hobgoblin #2- 9 HP damage taken- DEAD.
Hobgoblin #3- 10 HP damage taken- DEAD.
Hobgoblin #4- 9 HP damage taken- DEAD.
Drake- 44 HP damage taken- Bloodied.
Hobgoblin #5 Deadeye- 13 HP damage taken. Defender's Aura (Velani).
Hobgoblin #6 Gathra-

Actions To Date

Turn #1

Kali- Aspect of Cunning Fox. Move M12. Assassin's Shroud Drake. Battleaxe Hobgoblin #4- Hit 9 damage- DEAD & Shift M10.

Viator- Arcane Mark Spizz? Fey Step O8. Dimensional Scramble Hobgoblin #3- Hit 10 damage- DEAD & Drake Hit- 10 damage & Teleport I20

Kyalia- Move Acrobatics across Pit to N9. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Crit 16 damage- DEAD & Hobgoblin #2- Miss.

Hobgoblin #5 Deadeye- Draw & Load Longbow. Move G16. Longbow Kali- Hit 8 damage.

Velani- Double Move. Defender's Aura. Action Point. Charge Hobgoblin #5- Hit 7 damage.

Ah-shahran- Speak with Spirits (+4 Skill Check). Move Jump the Pit- Success O7. Call Spirit Companion I16- 4 Temp HP Velani.

Hobgoblin #2- Draw Longsword. Move M11. Longsword Kali- Miss.

Freggo- Draw Longsword. Move and Jump Pit- Success P7. Charge Hobgoblin #2- Hit 9 damage- DEAD.

Drake- Move I17. Bite Gorm- Miss.

Turn #2

Kali- Move J16. Assassin's Shroud Drake. Battleaxe Drake (with 2 Shrouds)- Hit 19 damage B Bloodied. Dual Weapon Attack Drake- Hit 9 damage. Shift

Hobgoblin #6 Gathra- Move D13. Charge Kali- Miss.

Viator- Dimensional Scramble (Augment 1) Drake- Hit 6 damage- Teleport I19 & Hobgoblin #5 Deadeye- Hit 6 damage. Remind Spizz to help!

Kyalia-

Hobgoblin #5 Deadeye-

Velani-

Ah-shahran-

[/sblock]

Next up Kyalia.

New Map to follow.
 
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Kyalia steps into the room, but keeps a healthy distance from the melee. For a moment, the elf's eyes dart between the three combatants, then she decides to continue, what Kali has begun, and targets the Drake with her arrows.


[SBLOCK=OOC]Move: Move to N12
Minor: Hunter's Quarry on the Drake
Standard: Twin Shot on the Drake[/SBLOCK]

Kyalia dances forward around one of the tombs, steadies herself, and fires- the first arrow catches the Drake, already out of sorts it gives up the ghost- the arrow skewers the beast which useleessly (and undramatically) flops down- dead.

Kyalia turns the bow and sends the second arrow at Gathra, the bulky Hobgoblin thaty answered Deadeye's call, alas her aim is out.

[sblock=Combat]
Encounter #7 Deadeye's Domain

Turn: 2

Initiative (* = Next to play)

22 Kalimaru
21 Hobgoblin #6 Gathra
19 Viator
17 Kyalia
16 Hobgoblin #5 Deadeye*
15 Velani
14 Ah-shahran
9 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/25 Surges 9/5
Kalimaru 25/16 Surges 8/7
Kyalia 26/26 Surges 8/8
Velani 28/27 (4 Temp HP) Surges 11/6 Defender's Aura
Viator 26/26 Surges 8/7

Monsters
Hobgoblin #1- 16 HP damage taken- DEAD.
Hobgoblin #2- 9 HP damage taken- DEAD.
Hobgoblin #3- 10 HP damage taken- DEAD.
Hobgoblin #4- 9 HP damage taken- DEAD.
Drake- 53 HP damage taken- DEAD.
Hobgoblin #5 Deadeye- 13 HP damage taken. Defender's Aura (Velani).
Hobgoblin #6 Gathra-

Actions To Date

Turn #1

Kali- Aspect of Cunning Fox. Move M12. Assassin's Shroud Drake. Battleaxe Hobgoblin #4- Hit 9 damage- DEAD & Shift M10.

Viator- Arcane Mark Spizz? Fey Step O8. Dimensional Scramble Hobgoblin #3- Hit 10 damage- DEAD & Drake Hit- 10 damage & Teleport I20

Kyalia- Move Acrobatics across Pit to N9. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Crit 16 damage- DEAD & Hobgoblin #2- Miss.

Hobgoblin #5 Deadeye- Draw & Load Longbow. Move G16. Longbow Kali- Hit 8 damage.

Velani- Double Move. Defender's Aura. Action Point. Charge Hobgoblin #5- Hit 7 damage.

Ah-shahran- Speak with Spirits (+4 Skill Check). Move Jump the Pit- Success O7. Call Spirit Companion I16- 4 Temp HP Velani.

Hobgoblin #2- Draw Longsword. Move M11. Longsword Kali- Miss.

Freggo- Draw Longsword. Move and Jump Pit- Success P7. Charge Hobgoblin #2- Hit 9 damage- DEAD.

Drake- Move I17. Bite Gorm- Miss.

Turn #2

Kali- Move J16. Assassin's Shroud Drake. Battleaxe Drake (with 2 Shrouds)- Hit 19 damage B Bloodied. Dual Weapon Attack Drake- Hit 9 damage. Shift

Hobgoblin #6 Gathra- Move D13. Charge Kali- Miss.

Viator- Dimensional Scramble (Augment 1) Drake- Hit 6 damage- Teleport I19 & Hobgoblin #5 Deadeye- Hit 6 damage. Remind Spizz to help!

Kyalia- Move N12. Hunter's Quarry Drake. Twin Shot Drake- Hit 9 damage- Dead & Hobgoblin #6 Gathra- Miss.

Hobgoblin #5 Deadeye-

Velani-

Ah-shahran-

[/sblock]

Next up Deadeye.

New Map to follow.
 

Deadeye- Hobgoblin #5

Deadeye screams at Gathra...

"...the others?"

As much to let the Hobgoblin Warrior know his location, with that he spills his bow- his tool of death and destrcution, draws his Longsword and enters the fray proper-

Blade or bow, this feeble woman is going to realise she is no match for Deadeye, alas in this instance Deadeye's blow is easily parried- a piece of dust must have got in the Hobgoblin's eye, most unfortunate- next time...

[sblock=Combat]
Encounter #7 Deadeye's Domain

Turn: 2

Initiative (* = Next to play)

22 Kalimaru
21 Hobgoblin #6 Gathra
19 Viator
17 Kyalia
16 Hobgoblin #5 Deadeye
15 Velani*
14 Ah-shahran
9 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/25 Surges 9/5
Kalimaru 25/16 Surges 8/7
Kyalia 26/26 Surges 8/8
Velani 28/27 (4 Temp HP) Surges 11/6 Defender's Aura
Viator 26/26 Surges 8/7

Monsters
Hobgoblin #1- 16 HP damage taken- DEAD.
Hobgoblin #2- 9 HP damage taken- DEAD.
Hobgoblin #3- 10 HP damage taken- DEAD.
Hobgoblin #4- 9 HP damage taken- DEAD.
Drake- 53 HP damage taken- DEAD.
Hobgoblin #5 Deadeye- 13 HP damage taken. Defender's Aura (Velani).
Hobgoblin #6 Gathra-

Actions To Date

Turn #1

Kali- Aspect of Cunning Fox. Move M12. Assassin's Shroud Drake. Battleaxe Hobgoblin #4- Hit 9 damage- DEAD & Shift M10.

Viator- Arcane Mark Spizz? Fey Step O8. Dimensional Scramble Hobgoblin #3- Hit 10 damage- DEAD & Drake Hit- 10 damage & Teleport I20

Kyalia- Move Acrobatics across Pit to N9. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Crit 16 damage- DEAD & Hobgoblin #2- Miss.

Hobgoblin #5 Deadeye- Draw & Load Longbow. Move G16. Longbow Kali- Hit 8 damage.

Velani- Double Move. Defender's Aura. Action Point. Charge Hobgoblin #5- Hit 7 damage.

Ah-shahran- Speak with Spirits (+4 Skill Check). Move Jump the Pit- Success O7. Call Spirit Companion I16- 4 Temp HP Velani.

Hobgoblin #2- Draw Longsword. Move M11. Longsword Kali- Miss.

Freggo- Draw Longsword. Move and Jump Pit- Success P7. Charge Hobgoblin #2- Hit 9 damage- DEAD.

Drake- Move I17. Bite Gorm- Miss.

Turn #2

Kali- Move J16. Assassin's Shroud Drake. Battleaxe Drake (with 2 Shrouds)- Hit 19 damage B Bloodied. Dual Weapon Attack Drake- Hit 9 damage. Shift

Hobgoblin #6 Gathra- Move D13. Charge Kali- Miss.

Viator- Dimensional Scramble (Augment 1) Drake- Hit 6 damage- Teleport I19 & Hobgoblin #5 Deadeye- Hit 6 damage. Remind Spizz to help!

Kyalia- Move N12. Hunter's Quarry Drake. Twin Shot Drake- Hit 9 damage- Dead & Hobgoblin #6 Gathra- Miss.

Hobgoblin #5 Deadeye- Drop Bow. Draw Longsword. Longsword Velani- Miss.

Velani-

Ah-shahran-

[/sblock]

Next up Velani, and then Ah-shahran.

New Map-

http://gallery.rptools.net/v/contri...nroar/079+Castle+Rivenroar-+Ex-Drake.jpg.html
 
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Kyalia on N13

[SBLOCK=OOC]Kyalia should be moved to N13 then (with the Drake being pushed away, I must go closer, otherwise I can't use Hunter's Quarry on it ;)).[/SBLOCK]
 

[sblock=reply requested - something about jumping up on bars?]
As it happened before I joined the fun, what's the rule for jumping up on the tombs? Just a simple difficult terrain move? A skill check? Does it provide any sort of advantage?

Just readying my turn - if anyone could let me know, I'd be grateful! :)

[/sblock]
 

Velani

"Whoah, they're breeding them bigger and uglier it seems! Welcome to the party, Gathra, but I really do believe this dance is mine...."

Skirting around the tomb, Velani makes her undeniable radiant presence known to the newcomer, and tries to keep her sword focused on the soon-to-be-DeaderEye. Even after two attempts though, he's barely nicked.

OOC: Move: shift to G15, both Deadeye and Gathra in defender aura
Standard: Valiant Strike on Deadeye.... epic fail!
AP: try again....weak.... LOL

Readied: Imm Interupt: If either Deadeye or Gathra hit any of my allies, pop Righteous Shield - Velani takes the dmg and gets +2 power bonus to hit that target next round.


OOC: opted to forego the tomb - no real advantage and can't shift there anyway, so she'd provoke from Deadeye.....
 
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Gorm leaps over the tomb, snapping at Gathra, whose reflexive blow catches air as Gorm's body puffs apart and reforms atop the tomb. Kali takes advantage of Gathra's distraction to swipe with his axe, strengthened by Gorm's presence.

Now's your chance, son, says Ah-shahran to Freggo from his new position by the near tomb. Divide and conquer. Get in there and stop those two from ganging up on anyone!

[sblock=Mechanics]Move: 5 squares to L11, Gorm to H15
Standard: Spirit Infusion on Kali, enhanced MBA vs. Gathra
Minor: Call Spirit Companion at H15, granting 4 temp HP to Kali

possible action point: not worth spending on an untouched target :([/sblock]

[sblock=Combat Status]HP: 30/30 Surges: 8/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 14
Passive Insight: 19 Passive Perception: 19
Action Points: 2 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[x]Standard
[x]Move
[x]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood

[/sblock]
 

Velani

"Whoah, they're breeding them bigger and uglier it seems! Welcome to the party, Gathra, but I really do believe this dance is mine...."

Skirting around the tomb, Velani makes her undeniable radiant presence known to the newcomer, and tries to keep her sword focused on the soon-to-be-DeaderEye. Even after two attempts though, he's barely nicked.

OOC: Move: shift to G15, both Deadeye and Gathra in defender aura
Standard: Valiant Strike on Deadeye.... epic fail!
AP: try again....weak.... LOL

Readied: Imm Interupt: If either Deadeye or Gathra hit any of my allies, pop Righteous Shield - Velani takes the dmg and gets +2 power bonus to hit that target next round.


OOC: opted to forego the tomb - no real advantage and can't shift there anyway, so she'd provoke from Deadeye.....

Velani dances forward, giving herself plenty of room to maneuver, alas he frist lonsword blow barely cause Deadeye to even flinch. The second blow catches Deadeye completely off-guard, although the connection is more like a graze than a solid blow.


[sblock=Combat]
Encounter #7 Deadeye's Domain

Turn: 2

Initiative (* = Next to play)

22 Kalimaru
21 Hobgoblin #6 Gathra
19 Viator
17 Kyalia
16 Hobgoblin #5 Deadeye
15 Velani
14 Ah-shahran*
9 Freggo

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/25 Surges 9/5
Kalimaru 25/16 Surges 8/7
Kyalia 26/26 Surges 8/8
Velani 28/27 (4 Temp HP) Surges 11/6 Defender's Aura
Viator 26/26 Surges 8/7

Monsters
Hobgoblin #1- 16 HP damage taken- DEAD.
Hobgoblin #2- 9 HP damage taken- DEAD.
Hobgoblin #3- 10 HP damage taken- DEAD.
Hobgoblin #4- 9 HP damage taken- DEAD.
Drake- 53 HP damage taken- DEAD.
Hobgoblin #5 Deadeye- 18 HP damage taken. Defender's Aura (Velani).
Hobgoblin #6 Gathra- Defender's Aura (Velani).

Actions To Date

Turn #1

Kali- Aspect of Cunning Fox. Move M12. Assassin's Shroud Drake. Battleaxe Hobgoblin #4- Hit 9 damage- DEAD & Shift M10.

Viator- Arcane Mark Spizz? Fey Step O8. Dimensional Scramble Hobgoblin #3- Hit 10 damage- DEAD & Drake Hit- 10 damage & Teleport I20

Kyalia- Move Acrobatics across Pit to N9. Quarry Hobgoblin #1. Twin Strike Hobgoblin #1- Crit 16 damage- DEAD & Hobgoblin #2- Miss.

Hobgoblin #5 Deadeye- Draw & Load Longbow. Move G16. Longbow Kali- Hit 8 damage.

Velani- Double Move. Defender's Aura. Action Point. Charge Hobgoblin #5- Hit 7 damage.

Ah-shahran- Speak with Spirits (+4 Skill Check). Move Jump the Pit- Success O7. Call Spirit Companion I16- 4 Temp HP Velani.

Hobgoblin #2- Draw Longsword. Move M11. Longsword Kali- Miss.

Freggo- Draw Longsword. Move and Jump Pit- Success P7. Charge Hobgoblin #2- Hit 9 damage- DEAD.

Drake- Move I17. Bite Gorm- Miss.

Turn #2

Kali- Move J16. Assassin's Shroud Drake. Battleaxe Drake (with 2 Shrouds)- Hit 19 damage B Bloodied. Dual Weapon Attack Drake- Hit 9 damage. Shift

Hobgoblin #6 Gathra- Move D13. Charge Kali- Miss.

Viator- Dimensional Scramble (Augment 1) Drake- Hit 6 damage- Teleport I19 & Hobgoblin #5 Deadeye- Hit 6 damage. Remind Spizz to help!

Kyalia- Move N12. Hunter's Quarry Drake. Twin Shot Drake- Hit 9 damage- Dead & Hobgoblin #6 Gathra- Miss.

Hobgoblin #5 Deadeye- Drop Bow. Draw Longsword. Longsword Velani- Miss.

Velani- Shift G15. Valiant Strike Hobgoblin #5- Miss. Action Point. Valiant Strike Hobgoblin #5- Hit 5 damage.

Ah-shahran-

[/sblock]

Next up A-Shahran.

New Map to follow.
 

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