Scales of War #1 Rescue at Rivenroar IC

Kali picks on a fallen foe

Kali disregards the leader and continues his assault on the fallen ettercap, swinging his axe down with extra force. As his blow strikes home, he slips to a more advantageous position, and continues to assault the spidery creatures, turning his attention to the leader after slaying the ettercap on the ground and striking a another vicious blow.

[sblock=mechanics]Standard: MBA on EFG#2, CA from prone
No Action: add Power Attack to the MBA, deal 16 damage, total of 59 damage to EFG#2 (possible kill)
Free: Aspect of the Cunning Fox shift to D8 (using both squares to shift into difficult terrain)
Free: Dual Weapon Attack on EFG#2 if alive, E#3 otherwise, CA either way
Action Point: MBA on E#3 (assuming EFG#2 is dead) -- CRIT! for 17 damage
Free: Aspect of the Cunning Fox shift to D9

My poor move and minor actions--I have nothing to do with you! Can I give them to Ah-shahran? ;)

edit--End Result: either 27 damage to EFG#2 and 17 to E#3, or 16 to EFG#2 and 28 to E#3. Kali winds up in D9, making it harder for E#3 to shift away from OAs[/sblock]

OOC: Since it's the enemies turn next, I'll note that Velani can only use Guardian's Counter for Freggo (assuming G11 is now clear of webs), since it grants 2 squares of shift to her and the ally she's supposed to swap with. That's not enough for Viator or Kali due to difficult terrain, and Ah-shahran can't shift due to being Immobilized.


[sblock=Kali quick reference]For my convenience:
MBA (battleaxe): +9 vs. AC; 1d10+7
DWA (handaxe): +9 vs. AC; 1d6+7

Power Strike, Razorclaw Shifting, Invigorating Stride
Assassin's Shroud [x][x]
Action Points [x][x][]
[/sblock]
 
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OOC: Looks like all of the spiders have cover from Kyalia. The -2 is not deducted from the attack rolls, yet, because that might change.



Still struggling against the webs, Kyalia is encouraged by her allies and tries to remain calm. She focuses on the spiders, raises her bow, and begins to launch arrow after arrow at them.

Afterwards, she tries to get free of the webs once more.


[SBLOCK=OOC]Target order (aka, let's be a bit optimistic here): Spider #2 (attacks with additional -2 due to cover), then Ettercap #3 (who would not have cover, once Spider #2 is gone)

Minor: Hunter's Quarry on Spider #2
Standard: Twin Strike
ACTION POINT: Twin Strike[/SBLOCK]

Kyalia unleashes a salvo of arrows, first of all settling her eye upon the nearest Spider she can see- one arrow is all it takes for the creature to deflate, sag and die...

Three more arrows fly at the Ettercap recently employed as a pinball by Viator, two of which strike home, with a little help from her Elven Accuracy- both causing rents and tears in the creature's flesh- the last revealed Ettercap is bloodied.

And still the Elf Ranger cannot escape the webs.

[sblock=Combat]

Encounter #13 Webbed Chamber

Turn: 3

Initiative (* = Next to play)

29 Velani
27 Kyalia
22 Kali*
22 Ettercap Fang Guard #2
21 Spider #1
20 Ah-shahran
16 Freggo
6 Viator
5 Ettercap #3

HP & Conditions

PCs
Ah-shahran 35/33 Surges 8/6. Immobilised (+2 save ends). Regen 2 HP while Bloodied.
Freggo 33/26 (4 Temp HP) Surges 9/0. Regen 2 HP while Bloodied. Host of Shields +2 AC & Reflex.
Kalimaru 30/30 Surges 8/6. Regen 2 HP while Bloodied.
Kyalia 31/31 Surges 8/8. Immobilised (+2 save ends). Regen 2 HP while Bloodied. +4 Damage (Ah-shahran)
Velani 39/35 Surges 10/2. Regen 2 HP while Bloodied.
Viator 30/30 Surges 8/5. Regen 2 HP while Bloodied.

Monsters
Ettercap Fang Guard #1- 63 HP damage taken- DEAD.
Ettercap Fang Guard #2- 43 HP damage taken- Bloodied. Prone. -2 To Hit (Viator).
Ettercap #3- 45 HP damage taken- Bloodied. Slowed (save ends). -2 To Hit (Viator). Defender's Aura (Velani).
Spider #1- 8 HP damage taken.
Spider #2- 18 HP damage taken- DEAD.

Actions To Date

Turn #1 (Surprise)

Velani- Defender's Aura activated. Move G10.

Kyalia- Twin Strike CA Spider Humanoid #1- Hit & Miss 3 damage.

Kali- Assassin's Shroud Spider Humanoid #1. Charge CA Spider Humanoid #1- Hit 18 damage & Dual Weapon Attack- Hit 11 damage = 29 damage- Bloodied.

Spider Humanoid #1- Greataxe Kali- Miss.

Spider Humanoid #2- Charge (from F14- ceiling) CA Kali- Miss.

Ah-shahran- Move G11 and Gorm G12.

Freggo- Move H12.

Viator- Dimensional Scramble Ettercap #2 (with Adept's Insight)- Hit 10 damage & Teleport D8.

Ettercap #3- Webbed Terrain CA vs All PCs (except Viator)- Hit all (except Viator)- Immobilised (save ends), only Gorm is free to move.

Turn #2

Velani- Grit & Spittle- Save vs Immobilised- Fail (with Heroic Effort)- Success. Move F8. Valiant Strike Ettercap #1- Hit 8 damage.

Kyalia- Hunter's Quarry Ettercap #1. Twin Strike Ettercap #1- Miss & Miss. Save vs Immobilised- Fail.

Kali- Battleaxe Ettercap #1- Miss. Assassin's Shroud Ettercap #1. Action Point. Battleaxe Ettercap #1- Crit 23 damage- Dead & Dual Weapon Attack Ettercap #2- Hit 9 damage. Save vs Immobilised- Success.

Ettercap Fang Guard #2- Shift D9.

Spider #1- Charge CA Venomous Bite Gorm- Miss.

Spider #2- Charge CA Venomous Bite Ah-shahran- Miss.

Ah-shahran- Spirit Infusion Freggo Longsword Spider #1- Miss & with Nature check to grant a free saving throw- Fail. Action Point. Spirit of the Healing Flood Ettercap #2- Miss 5 damage & Spider #1- Miss 5 damage & Spider #2- Hit 10 damage & Ettercap #3- Miss 5 damage & all PCs regen 2 while Bloodied. Call Spirit Companion- Velani (4 Temp HP). Adaptive Stratagem Kyalia +4 damage. Save vs Immobilised (with 1,000 Lives)- Fail.

Freggo- Host of Shields- +2 AC & Reflex. Arcana Stunt with Greenblade- Success. Greenblade fan of flames, with Brawling Warrior Hit- Spider #1 3 Fire damage- webs burnt away- a little- Ah-shahran and Kyalia +2 Saves vs Immobilised. Save vs Immobilised (with Heroic Effort)- Success.

Viator- Fey Step E12. Living Missile Ettercap #3- Miss & Slowed. Living Missile Attack (with Ettercap #3) Ettercap #2- Hit 13 damage & Bloodied & Prone also Ettercap #3 6 damage & Prone. Action Point. Dishearten Ettercap #3- 6 damage & Ettercap #2- 6 damage and both -2 To Hit.

Ettercap #3- Stand. Draw Longspear. Longspear Velani- Miss. Save vs Slowed- Fail.

Turn #3-

Velani- Valiant Strike Ettercap #3- Miss (with Holy Smite) 5 radiant damage. Move F10.- OA Ettercap #3 Longspear Velani- Hit 8 damage & OA Spider #2 Bite Velani- Miss.

Kyalia- Hunter's Quarry Spider #2. Twin Strike Spider #2- Hit 18 damage- DEAD & Ettercap #3- Miss. Action Point. Twin Strike Ettercap #3- Hit & Miss (Elven Accuracy) Hit = 23 damage- Bloodied. Save vs Immobilised- Fail.

Kali-

[/sblock]

New Map to follow.

Next up Kali.
 

Kali disregards the leader and continues his assault on the fallen ettercap, swinging his axe down with extra force. As his blow strikes home, he slips to a more advantageous position, and continues to assault the spidery creatures, turning his attention to the leader after slaying the ettercap on the ground and striking a another vicious blow.

[sblock=mechanics]Standard: MBA on EFG#2, CA from prone
No Action: add Power Attack to the MBA, deal 16 damage, total of 59 damage to EFG#2 (possible kill)
Free: Aspect of the Cunning Fox shift to D8 (using both squares to shift into difficult terrain)
Free: Dual Weapon Attack on EFG#2 if alive, E#3 otherwise, CA either way
Action Point: MBA on E#3 (assuming EFG#2 is dead) -- CRIT! for 17 damage
Free: Aspect of the Cunning Fox shift to D9

My poor move and minor actions--I have nothing to do with you! Can I give them to Ah-shahran? ;)

edit--End Result: either 27 damage to EFG#2 and 17 to E#3, or 16 to EFG#2 and 28 to E#3. Kali winds up in D9, making it harder for E#3 to shift away from OAs[/sblock]

OOC: Since it's the enemies turn next, I'll note that Velani can only use Guardian's Counter for Freggo (assuming G11 is now clear of webs), since it grants 2 squares of shift to her and the ally she's supposed to swap with. That's not enough for Viator or Kali due to difficult terrain, and Ah-shahran can't shift due to being Immobilized.


[sblock=Kali quick reference]For my convenience:
MBA (battleaxe): +9 vs. AC; 1d10+7
DWA (handaxe): +9 vs. AC; 1d6+7

Power Strike, Razorclaw Shifting, Invigorating Stride
Assassin's Shroud [x][x]
Action Points [x][x][]
[/sblock]

Kali is all action, first stop is lay in to the floudering Ettercap Fang Guard on the dirty floor- a slash of his battleaxe and the beast is done. Kali dances hard left, flanking the Ettercap pinball- the first blow is with his hand axe, removing one of the creatures arms at the shoulder... the second blow, well... the second blow decapitates the creature.

Kali moves again, just one Spider left to destroy.

[sblock=Combat]

Encounter #13 Webbed Chamber

Turn: 3

Initiative (* = Next to play)

29 Velani
27 Kyalia
22 Kali
21 Spider #1*
20 Ah-shahran
16 Freggo
6 Viator

HP & Conditions

PCs
Ah-shahran 35/33 Surges 8/6. Immobilised (+2 save ends). Regen 2 HP while Bloodied.
Freggo 33/26 (4 Temp HP) Surges 9/0. Regen 2 HP while Bloodied. Host of Shields +2 AC & Reflex.
Kalimaru 30/30 Surges 8/6. Regen 2 HP while Bloodied.
Kyalia 31/31 Surges 8/8. Immobilised (+2 save ends). Regen 2 HP while Bloodied. +4 Damage (Ah-shahran)
Velani 39/35 Surges 10/2. Regen 2 HP while Bloodied.
Viator 30/30 Surges 8/5. Regen 2 HP while Bloodied.

Monsters
Ettercap Fang Guard #1- 63 HP damage taken- DEAD.
Ettercap Fang Guard #2- 59 HP damage taken- DEAD.
Ettercap #3- 73 HP damage taken- DEAD.
Spider #1- 8 HP damage taken.
Spider #2- 18 HP damage taken- DEAD.

Actions To Date

Turn #1 (Surprise)

Velani- Defender's Aura activated. Move G10.

Kyalia- Twin Strike CA Spider Humanoid #1- Hit & Miss 3 damage.

Kali- Assassin's Shroud Spider Humanoid #1. Charge CA Spider Humanoid #1- Hit 18 damage & Dual Weapon Attack- Hit 11 damage = 29 damage- Bloodied.

Spider Humanoid #1- Greataxe Kali- Miss.

Spider Humanoid #2- Charge (from F14- ceiling) CA Kali- Miss.

Ah-shahran- Move G11 and Gorm G12.

Freggo- Move H12.

Viator- Dimensional Scramble Ettercap #2 (with Adept's Insight)- Hit 10 damage & Teleport D8.

Ettercap #3- Webbed Terrain CA vs All PCs (except Viator)- Hit all (except Viator)- Immobilised (save ends), only Gorm is free to move.

Turn #2

Velani- Grit & Spittle- Save vs Immobilised- Fail (with Heroic Effort)- Success. Move F8. Valiant Strike Ettercap #1- Hit 8 damage.

Kyalia- Hunter's Quarry Ettercap #1. Twin Strike Ettercap #1- Miss & Miss. Save vs Immobilised- Fail.

Kali- Battleaxe Ettercap #1- Miss. Assassin's Shroud Ettercap #1. Action Point. Battleaxe Ettercap #1- Crit 23 damage- Dead & Dual Weapon Attack Ettercap #2- Hit 9 damage. Save vs Immobilised- Success.

Ettercap Fang Guard #2- Shift D9.

Spider #1- Charge CA Venomous Bite Gorm- Miss.

Spider #2- Charge CA Venomous Bite Ah-shahran- Miss.

Ah-shahran- Spirit Infusion Freggo Longsword Spider #1- Miss & with Nature check to grant a free saving throw- Fail. Action Point. Spirit of the Healing Flood Ettercap #2- Miss 5 damage & Spider #1- Miss 5 damage & Spider #2- Hit 10 damage & Ettercap #3- Miss 5 damage & all PCs regen 2 while Bloodied. Call Spirit Companion- Velani (4 Temp HP). Adaptive Stratagem Kyalia +4 damage. Save vs Immobilised (with 1,000 Lives)- Fail.

Freggo- Host of Shields- +2 AC & Reflex. Arcana Stunt with Greenblade- Success. Greenblade fan of flames, with Brawling Warrior Hit- Spider #1 3 Fire damage- webs burnt away- a little- Ah-shahran and Kyalia +2 Saves vs Immobilised. Save vs Immobilised (with Heroic Effort)- Success.

Viator- Fey Step E12. Living Missile Ettercap #3- Miss & Slowed. Living Missile Attack (with Ettercap #3) Ettercap #2- Hit 13 damage & Bloodied & Prone also Ettercap #3 6 damage & Prone. Action Point. Dishearten Ettercap #3- 6 damage & Ettercap #2- 6 damage and both -2 To Hit.

Ettercap #3- Stand. Draw Longspear. Longspear Velani- Miss. Save vs Slowed- Fail.

Turn #3-

Velani- Valiant Strike Ettercap #3- Miss (with Holy Smite) 5 radiant damage. Move F10.- OA Ettercap #3 Longspear Velani- Hit 8 damage & OA Spider #2 Bite Velani- Miss.

Kyalia- Hunter's Quarry Spider #2. Twin Strike Spider #2- Hit 18 damage- DEAD & Ettercap #3- Miss. Action Point. Twin Strike Ettercap #3- Hit & Miss (Elven Accuracy) Hit = 23 damage- Bloodied. Save vs Immobilised- Fail.

Kali- Battleaxe CA Ettercap Fang Guard #2- Hit 16 damage- DEAD. Shift D8. Dual Weapon Attack CA Ettercap #3- Hit 11 damage. Action Point. Battleaxe CA Ettercap #3- Crit 17 damage- DEAD. Shift D9.

Spider #1-

Ah-shahran-

Freggo-

Viator-

[/sblock]

New Map to follow.

Next up Spider #1.
 

Spider #1

The last Spider scurries over to Viator, and after a few feints and false starts, and bites the Psion- the wound hurts terribly, but there's no poison present in the wound.

[sblock=Combat]

Encounter #13 Webbed Chamber

Turn: 3

Initiative (* = Next to play)

29 Velani
27 Kyalia
22 Kali
21 Spider #1
20 Ah-shahran*
16 Freggo
6 Viator

HP & Conditions

PCs
Ah-shahran 35/33 Surges 8/6. Immobilised (+2 save ends). Regen 2 HP while Bloodied.
Freggo 33/26 (4 Temp HP) Surges 9/0. Regen 2 HP while Bloodied. Host of Shields +2 AC & Reflex.
Kalimaru 30/30 Surges 8/6. Regen 2 HP while Bloodied.
Kyalia 31/31 Surges 8/8. Immobilised (+2 save ends). Regen 2 HP while Bloodied. +4 Damage (Ah-shahran)
Velani 39/35 Surges 10/2. Regen 2 HP while Bloodied.
Viator 30/22 Surges 8/5. Regen 2 HP while Bloodied.

Monsters
Ettercap Fang Guard #1- 63 HP damage taken- DEAD.
Ettercap Fang Guard #2- 59 HP damage taken- DEAD.
Ettercap #3- 73 HP damage taken- DEAD.
Spider #1- 8 HP damage taken.
Spider #2- 18 HP damage taken- DEAD.

Actions To Date

Turn #1 (Surprise)

Velani- Defender's Aura activated. Move G10.

Kyalia- Twin Strike CA Spider Humanoid #1- Hit & Miss 3 damage.

Kali- Assassin's Shroud Spider Humanoid #1. Charge CA Spider Humanoid #1- Hit 18 damage & Dual Weapon Attack- Hit 11 damage = 29 damage- Bloodied.

Spider Humanoid #1- Greataxe Kali- Miss.

Spider Humanoid #2- Charge (from F14- ceiling) CA Kali- Miss.

Ah-shahran- Move G11 and Gorm G12.

Freggo- Move H12.

Viator- Dimensional Scramble Ettercap #2 (with Adept's Insight)- Hit 10 damage & Teleport D8.

Ettercap #3- Webbed Terrain CA vs All PCs (except Viator)- Hit all (except Viator)- Immobilised (save ends), only Gorm is free to move.

Turn #2

Velani- Grit & Spittle- Save vs Immobilised- Fail (with Heroic Effort)- Success. Move F8. Valiant Strike Ettercap #1- Hit 8 damage.

Kyalia- Hunter's Quarry Ettercap #1. Twin Strike Ettercap #1- Miss & Miss. Save vs Immobilised- Fail.

Kali- Battleaxe Ettercap #1- Miss. Assassin's Shroud Ettercap #1. Action Point. Battleaxe Ettercap #1- Crit 23 damage- Dead & Dual Weapon Attack Ettercap #2- Hit 9 damage. Save vs Immobilised- Success.

Ettercap Fang Guard #2- Shift D9.

Spider #1- Charge CA Venomous Bite Gorm- Miss.

Spider #2- Charge CA Venomous Bite Ah-shahran- Miss.

Ah-shahran- Spirit Infusion Freggo Longsword Spider #1- Miss & with Nature check to grant a free saving throw- Fail. Action Point. Spirit of the Healing Flood Ettercap #2- Miss 5 damage & Spider #1- Miss 5 damage & Spider #2- Hit 10 damage & Ettercap #3- Miss 5 damage & all PCs regen 2 while Bloodied. Call Spirit Companion- Velani (4 Temp HP). Adaptive Stratagem Kyalia +4 damage. Save vs Immobilised (with 1,000 Lives)- Fail.

Freggo- Host of Shields- +2 AC & Reflex. Arcana Stunt with Greenblade- Success. Greenblade fan of flames, with Brawling Warrior Hit- Spider #1 3 Fire damage- webs burnt away- a little- Ah-shahran and Kyalia +2 Saves vs Immobilised. Save vs Immobilised (with Heroic Effort)- Success.

Viator- Fey Step E12. Living Missile Ettercap #3- Miss & Slowed. Living Missile Attack (with Ettercap #3) Ettercap #2- Hit 13 damage & Bloodied & Prone also Ettercap #3 6 damage & Prone. Action Point. Dishearten Ettercap #3- 6 damage & Ettercap #2- 6 damage and both -2 To Hit.

Ettercap #3- Stand. Draw Longspear. Longspear Velani- Miss. Save vs Slowed- Fail.

Turn #3-

Velani- Valiant Strike Ettercap #3- Miss (with Holy Smite) 5 radiant damage. Move F10.- OA Ettercap #3 Longspear Velani- Hit 8 damage & OA Spider #2 Bite Velani- Miss.

Kyalia- Hunter's Quarry Spider #2. Twin Strike Spider #2- Hit 18 damage- DEAD & Ettercap #3- Miss. Action Point. Twin Strike Ettercap #3- Hit & Miss (Elven Accuracy) Hit = 23 damage- Bloodied. Save vs Immobilised- Fail.

Kali- Battleaxe CA Ettercap Fang Guard #2- Hit 16 damage- DEAD. Shift D8. Dual Weapon Attack CA Ettercap #3- Hit 11 damage. Action Point. Battleaxe CA Ettercap #3- Crit 17 damage- DEAD. Shift D9.

Spider #1- Shift F13. Bite Viator- Hit 8 damage.

Ah-shahran-

Freggo-

Viator-

[/sblock]

New Map-

http://gallery.rptools.net/v/contri...e+left+standing.jpg.html?g2_imageViewsIndex=1

Next up Ah-shahran, Freggo and then Viator.
 
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Ah-shahran pushes toward the denouement

Excellent work! Just one more to squash.... Ah-shahran snaps his fingers, and two spirits rise up around the spider, slashing at it before dissipating into the air. Gorm bounds across the chamber to menace the spider, while Ah-shahran kicks away the fire-weakened webs holding his feet.

[sblock=Mechanics]Standard: Twin Panthers on the remaining spider
Move: Gorm to F14

edit: that's a successful save with the +2 bonus I forgot to add[/sblock]

[sblock=All Party Members (maybe)]IF Twin Panthers hit, gain CA on melee attacks against any enemy adjacent to Gorm.[/sblock]

[sblock=Combat Status]HP: 33/35 Surges: 6/8 Surge Value: 8
AC: 17 Fortitude: 12 Reflex: 15 Will: 17
Resist: 6 necrotic, 6 radiant Saving Throw mods: none
Speed: 6 Initiative: (+3) 20
Passive Insight: 20 Passive Perception: 20
Action Points: 2 [x][] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:
Regenerate 2 while bloodied/end for 10 HP

Actions:
[x]Standard
[x]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Hand of Radiance, Adaptive Stratagem, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood, Potion of Healing

[/sblock]
 
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Freggo could have sworn he saw...

"Ha haaa!" Freggo finishes burning and hacking his way out of the webs, and looks around, eager to fight the foul spider-monsters. But in the room he can see only his friends. Leaning close to Ah-Shahran he whispers, "Weren't there just... I mean... I thought I saw..." Wait a minute... fair maidens, princesses, spider monsters... oh man, I'm just imagining things again! Pull yourself together Freggo!

Freggo laughs nervously. "He he... ah... never mind." But then he spies one more spider. Darn, still seeing things... well, just act natural, don't embarass yourself.

Freggo casually whistles a tune as he walks on over to the spider, swinging his sword and grinning reassuring to his friends. Then he whispers conspicuously loudly to the spider, "Pssst... spider! I'm the only one that can see you, because you're just a figment of my exhausted imagination! So you'd better fight me, it's the only chance you've got!"

Nodding in satisfaction with his logic, Freggo spins his sword in a bewildering arc and slashes the spider across both front legs before drawing it in and sliding behind it. He then takes an extra breath and launches his flaming sword attack at the imagined foe, scorching its entirely non-existent body and blasting forth flames to clear out some of the nearby webs.

He looks up at his friends, "Oh... um... don't mind me! I'm not fighting imaginary spiders! Just... clearing the webs away!"

[sblock=Mechanics]
Move: Move to F:12 by way of G:11 to avoid OA
Minor: Aegis of Ensnarement on spider
Standard: Luring Strike, hitting and shifting to E:13, pulling the spider to F:12
Action Point: Green Flame Blade with CA against spider, also burning webs in E:11, F:11, and F:13 on a hit
[/sblock]

OOC: This turn is assuming Gorn doesn't provide CA, because I'm doubtful that a 14 hits a spider's reflex. If he does, I'd just attack directly and not pull the spider away from Gorn. Also would just do Greenflame both attacks and so do an extra 4 damage.
 
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Excellent work! Just one more to squash.... Ah-shahran snaps his fingers, and two spirits rise up around the spider, slashing at it before dissipating into the air. Gorm bounds across the chamber to menace the spider, while Ah-shahran kicks away the fire-weakened webs holding his feet.

[sblock=Mechanics]Standard: Twin Panthers on the remaining spider
Move: Gorm to F14

edit: that's a successful save with the +2 bonus I forgot to add[/sblock]

[sblock=All Party Members (maybe)]IF Twin Panthers hit, gain CA on melee attacks against any enemy adjacent to Gorm.[/sblock]

[sblock=Combat Status]HP: 33/35 Surges: 6/8 Surge Value: 8
AC: 17 Fortitude: 12 Reflex: 15 Will: 17
Resist: 6 necrotic, 6 radiant Saving Throw mods: none
Speed: 6 Initiative: (+3) 20
Passive Insight: 20 Passive Perception: 20
Action Points: 2 [x][] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:
Regenerate 2 while bloodied/end for 10 HP

Actions:
[x]Standard
[x]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Hand of Radiance, Adaptive Stratagem, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood, Potion of Healing

[/sblock]

Ah-shahran unleashes his Twin Panthers- spectral felines which tear and claw at the remaining spider, which is left bloodied by the exchange... it's a miracle it survived.

Gorm moves closer to the arachnid as Ah-shahran finally tears himself free of the webs.

[sblock=Combat]

Encounter #13 Webbed Chamber

Turn: 3

Initiative (* = Next to play)

29 Velani
27 Kyalia
22 Kali
21 Spider #1
20 Ah-shahran
16 Freggo*
6 Viator

HP & Conditions

PCs
Ah-shahran 35/33 Surges 8/6. Regen 2 HP while Bloodied.
Freggo 33/26 (4 Temp HP) Surges 9/0. Regen 2 HP while Bloodied. Host of Shields +2 AC & Reflex.
Kalimaru 30/30 Surges 8/6. Regen 2 HP while Bloodied.
Kyalia 31/31 Surges 8/8. Immobilised (+2 save ends). Regen 2 HP while Bloodied.
Velani 39/35 Surges 10/2. Regen 2 HP while Bloodied.
Viator 30/22 Surges 8/5. Regen 2 HP while Bloodied.

Monsters
Ettercap Fang Guard #1- 63 HP damage taken- DEAD.
Ettercap Fang Guard #2- 59 HP damage taken- DEAD.
Ettercap #3- 73 HP damage taken- DEAD.
Spider #1- 13 HP damage taken- Bloodied.
Spider #2- 31 HP damage taken- DEAD.

Actions To Date

Turn #1 (Surprise)

Velani- Defender's Aura activated. Move G10.

Kyalia- Twin Strike CA Spider Humanoid #1- Hit & Miss 3 damage.

Kali- Assassin's Shroud Spider Humanoid #1. Charge CA Spider Humanoid #1- Hit 18 damage & Dual Weapon Attack- Hit 11 damage = 29 damage- Bloodied.

Spider Humanoid #1- Greataxe Kali- Miss.

Spider Humanoid #2- Charge (from F14- ceiling) CA Kali- Miss.

Ah-shahran- Move G11 and Gorm G12.

Freggo- Move H12.

Viator- Dimensional Scramble Ettercap #2 (with Adept's Insight)- Hit 10 damage & Teleport D8.

Ettercap #3- Webbed Terrain CA vs All PCs (except Viator)- Hit all (except Viator)- Immobilised (save ends), only Gorm is free to move.

Turn #2

Velani- Grit & Spittle- Save vs Immobilised- Fail (with Heroic Effort)- Success. Move F8. Valiant Strike Ettercap #1- Hit 8 damage.

Kyalia- Hunter's Quarry Ettercap #1. Twin Strike Ettercap #1- Miss & Miss. Save vs Immobilised- Fail.

Kali- Battleaxe Ettercap #1- Miss. Assassin's Shroud Ettercap #1. Action Point. Battleaxe Ettercap #1- Crit 23 damage- Dead & Dual Weapon Attack Ettercap #2- Hit 9 damage. Save vs Immobilised- Success.

Ettercap Fang Guard #2- Shift D9.

Spider #1- Charge CA Venomous Bite Gorm- Miss.

Spider #2- Charge CA Venomous Bite Ah-shahran- Miss.

Ah-shahran- Spirit Infusion Freggo Longsword Spider #1- Miss & with Nature check to grant a free saving throw- Fail. Action Point. Spirit of the Healing Flood Ettercap #2- Miss 5 damage & Spider #1- Miss 5 damage & Spider #2- Hit 10 damage & Ettercap #3- Miss 5 damage & all PCs regen 2 while Bloodied. Call Spirit Companion- Velani (4 Temp HP). Adaptive Stratagem Kyalia +4 damage. Save vs Immobilised (with 1,000 Lives)- Fail.

Freggo- Host of Shields- +2 AC & Reflex. Arcana Stunt with Greenblade- Success. Greenblade fan of flames, with Brawling Warrior Hit- Spider #1 3 Fire damage- webs burnt away- a little- Ah-shahran and Kyalia +2 Saves vs Immobilised. Save vs Immobilised (with Heroic Effort)- Success.

Viator- Fey Step E12. Living Missile Ettercap #3- Miss & Slowed. Living Missile Attack (with Ettercap #3) Ettercap #2- Hit 13 damage & Bloodied & Prone also Ettercap #3 6 damage & Prone. Action Point. Dishearten Ettercap #3- 6 damage & Ettercap #2- 6 damage and both -2 To Hit.

Ettercap #3- Stand. Draw Longspear. Longspear Velani- Miss. Save vs Slowed- Fail.

Turn #3-

Velani- Valiant Strike Ettercap #3- Miss (with Holy Smite) 5 radiant damage. Move F10.- OA Ettercap #3 Longspear Velani- Hit 8 damage & OA Spider #2 Bite Velani- Miss.

Kyalia- Hunter's Quarry Spider #2. Twin Strike Spider #2- Hit 18 damage- DEAD & Ettercap #3- Miss. Action Point. Twin Strike Ettercap #3- Hit & Miss (Elven Accuracy) Hit = 23 damage- Bloodied. Save vs Immobilised- Fail.

Kali- Battleaxe CA Ettercap Fang Guard #2- Hit 16 damage- DEAD. Shift D8. Dual Weapon Attack CA Ettercap #3- Hit 11 damage. Action Point. Battleaxe CA Ettercap #3- Crit 17 damage- DEAD. Shift D9.

Spider #1- Shift F13. Bite Viator- Hit 8 damage.

Ah-shahran- Twin Panthers Spider #2- Miss & Hit 5 damage- Bloodied. Move Gorm F14. Save vs Immobilised- Success.

Freggo-

Viator-

[/sblock]

New Map to follow.

Next up Freggo, then Viator... if needed.
 

"Ha haaa!" Freggo finishes burning and hacking his way out of the webs, and looks around, eager to fight the foul spider-monsters. But in the room he can see only his friends. Leaning close to Ah-Shahran he whispers, "Weren't there just... I mean... I thought I saw..." Wait a minute... fair maidens, princesses, spider monsters... oh man, I'm just imagining things again! Pull yourself together Freggo!

Freggo laughs nervously. "He he... ah... never mind." But then he spies one more spider. Darn, still seeing things... well, just act natural, don't embarass yourself.

Freggo casually whistles a tune as he walks on over to the spider, swinging his sword and grinning reassuring to his friends. Then he whispers conspicuously loudly to the spider, "Pssst... spider! I'm the only one that can see you, because you're just a figment of my exhausted imagination! So you'd better fight me, it's the only chance you've got!"

Nodding in satisfaction with his logic, Freggo spins his sword in a bewildering arc and slashes the spider across both front legs before drawing it in and sliding behind it. He then takes an extra breath and launches his flaming sword attack at the imagined foe, scorching its entirely non-existent body and blasting forth flames to clear out some of the nearby webs.

He looks up at his friends, "Oh... um... don't mind me! I'm not fighting imaginary spiders! Just... clearing the webs away!"

[sblock=Mechanics]
Move: Move to F:12 by way of G:11 to avoid OA
Minor: Aegis of Ensnarement on spider
Standard: Luring Strike, hitting and shifting to E:13, pulling the spider to F:12
Action Point: Green Flame Blade with CA against spider, also burning webs in E:11, F:11, and F:13 on a hit
[/sblock]

OOC: This turn is assuming Gorn doesn't provide CA, because I'm doubtful that a 14 hits a spider's reflex. If he does, I'd just attack directly and not pull the spider away from Gorn. Also would just do Greenflame both attacks and so do an extra 4 damage.

GM: You get CA so I went with Greenflame Blade, and you killed the Spider with one hit- but what's this about Greenflame Blade burning stuff at E11, F11 & F13. Last time you used it as a stunt- and accompanied it with a good Arcana check. The power actually states you deal fire damage to adjacent enemies, a couple of things-
1) Terrain isn't your enemy... mess with the power when you're doing a stunt but nothing changes without the stunt.
2) Do the same stunt again and I'll ban the stunt- a stunt is a one-off- 'I'm trapped in a web, my friends could be about to take a beating' kinda thing... whew you pulled it off- you made it easier for your friends to escape, did a little damage to the enemy- and cleared some of the webs- well done! But next time try a different stunt- that was a one-off.

Sorry if I didn't make it clear- a stunt is as described above- something different, imaginative and heroic. It's not generally repeatable... it's a one-off (for that PC).


Freggo saunters forward, casual like, and then cuts the last Spider down with his flaming longsword- victory is yours.

[sblock=Combat]

Encounter #13 Webbed Chamber

Turn: 3

Initiative (* = Next to play)

29 Velani
27 Kyalia
22 Kali
20 Ah-shahran
16 Freggo
6 Viator*

HP & Conditions

PCs
Ah-shahran 35/33 Surges 8/6. Regen 2 HP while Bloodied.
Freggo 33/26 (4 Temp HP) Surges 9/0. Regen 2 HP while Bloodied. Host of Shields +2 AC & Reflex.
Kalimaru 30/30 Surges 8/6. Regen 2 HP while Bloodied.
Kyalia 31/31 Surges 8/8. Immobilised (+2 save ends). Regen 2 HP while Bloodied.
Velani 39/35 Surges 10/2. Regen 2 HP while Bloodied.
Viator 30/22 Surges 8/5. Regen 2 HP while Bloodied.

Monsters
Ettercap Fang Guard #1- 63 HP damage taken- DEAD.
Ettercap Fang Guard #2- 59 HP damage taken- DEAD.
Ettercap #3- 73 HP damage taken- DEAD.
Spider #1- 23 HP damage taken- DEAD.
Spider #2- 31 HP damage taken- DEAD.

Actions To Date

Turn #1 (Surprise)

Velani- Defender's Aura activated. Move G10.

Kyalia- Twin Strike CA Spider Humanoid #1- Hit & Miss 3 damage.

Kali- Assassin's Shroud Spider Humanoid #1. Charge CA Spider Humanoid #1- Hit 18 damage & Dual Weapon Attack- Hit 11 damage = 29 damage- Bloodied.

Spider Humanoid #1- Greataxe Kali- Miss.

Spider Humanoid #2- Charge (from F14- ceiling) CA Kali- Miss.

Ah-shahran- Move G11 and Gorm G12.

Freggo- Move H12.

Viator- Dimensional Scramble Ettercap #2 (with Adept's Insight)- Hit 10 damage & Teleport D8.

Ettercap #3- Webbed Terrain CA vs All PCs (except Viator)- Hit all (except Viator)- Immobilised (save ends), only Gorm is free to move.

Turn #2

Velani- Grit & Spittle- Save vs Immobilised- Fail (with Heroic Effort)- Success. Move F8. Valiant Strike Ettercap #1- Hit 8 damage.

Kyalia- Hunter's Quarry Ettercap #1. Twin Strike Ettercap #1- Miss & Miss. Save vs Immobilised- Fail.

Kali- Battleaxe Ettercap #1- Miss. Assassin's Shroud Ettercap #1. Action Point. Battleaxe Ettercap #1- Crit 23 damage- Dead & Dual Weapon Attack Ettercap #2- Hit 9 damage. Save vs Immobilised- Success.

Ettercap Fang Guard #2- Shift D9.

Spider #1- Charge CA Venomous Bite Gorm- Miss.

Spider #2- Charge CA Venomous Bite Ah-shahran- Miss.

Ah-shahran- Spirit Infusion Freggo Longsword Spider #1- Miss & with Nature check to grant a free saving throw- Fail. Action Point. Spirit of the Healing Flood Ettercap #2- Miss 5 damage & Spider #1- Miss 5 damage & Spider #2- Hit 10 damage & Ettercap #3- Miss 5 damage & all PCs regen 2 while Bloodied. Call Spirit Companion- Velani (4 Temp HP). Adaptive Stratagem Kyalia +4 damage. Save vs Immobilised (with 1,000 Lives)- Fail.

Freggo- Host of Shields- +2 AC & Reflex. Arcana Stunt with Greenblade- Success. Greenblade fan of flames, with Brawling Warrior Hit- Spider #1 3 Fire damage- webs burnt away- a little- Ah-shahran and Kyalia +2 Saves vs Immobilised. Save vs Immobilised (with Heroic Effort)- Success.

Viator- Fey Step E12. Living Missile Ettercap #3- Miss & Slowed. Living Missile Attack (with Ettercap #3) Ettercap #2- Hit 13 damage & Bloodied & Prone also Ettercap #3 6 damage & Prone. Action Point. Dishearten Ettercap #3- 6 damage & Ettercap #2- 6 damage and both -2 To Hit.

Ettercap #3- Stand. Draw Longspear. Longspear Velani- Miss. Save vs Slowed- Fail.

Turn #3-

Velani- Valiant Strike Ettercap #3- Miss (with Holy Smite) 5 radiant damage. Move F10.- OA Ettercap #3 Longspear Velani- Hit 8 damage & OA Spider #2 Bite Velani- Miss.

Kyalia- Hunter's Quarry Spider #2. Twin Strike Spider #2- Hit 18 damage- DEAD & Ettercap #3- Miss. Action Point. Twin Strike Ettercap #3- Hit & Miss (Elven Accuracy) Hit = 23 damage- Bloodied. Save vs Immobilised- Fail.

Kali- Battleaxe CA Ettercap Fang Guard #2- Hit 16 damage- DEAD. Shift D8. Dual Weapon Attack CA Ettercap #3- Hit 11 damage. Action Point. Battleaxe CA Ettercap #3- Crit 17 damage- DEAD. Shift D9.

Spider #1- Shift F13. Bite Viator- Hit 8 damage.

Ah-shahran- Twin Panthers Spider #1- Miss & Hit 5 damage- Bloodied. Move Gorm F14. Save vs Immobilised- Success.

Freggo- Move F12. Aegis of Ensnarement Spider #1. Greenflame Blade CA Spider #1- Hit 10 damage- DEAD.

Viator-

[/sblock]

New Map-

168 The Webbed Chamber- The Spider things are destroyed

Next up- that's up to you, but read the next post...
 

The chamber returns to silence... except for every now and then, a buzzing sound accompanied by a tiny light- a solitary spot of lumiescence in the darkness.

A firefly caught in a web high on the north west corner of the room- no more than a point of light.

The chamber is sticky, difficult to navigate, and yet with the simple application of flame cobwebs hiss and fiss and are no more... There are two bodies, or else body-shaped, cocoons- the spiders it seems have hunted well recently. One of the cocoons, to the west is a good two foot shorter than the other in the east, which must be nearly seven feet tall.

To the north are a set of metal doors- remarkably clear of cobwebs, they seem to have been used recently, and frequently- the floor is likewise clear of webs and obstructions.

To the west also are a set of stairs heading down, ancient stone steps- they go deep, there must be over fifty, perhaps nearer a hundred, feet of stairs going down... to a lit chamber.

[sblock=HP, AP & XP]

HP & Conditions

PCs
Ah-shahran 35/33 Surges 8/6.
Freggo 33/26 Surges 9/0.
Kalimaru 30/30 Surges 8/6.
Kyalia 31/31 Surges 8/8.
Velani 39/35 Surges 10/2.
Viator 30/30 Surges 8/4.

AP
0= Kyalia.
1= Ah-shahran, Kali, Viator & Velani.
2= Freggo.

XP

750 XP for Level 2 Encounter.

125 XP each for a total of 1175 XP each.
[/sblock]

What does anyone wish to do?
 

The chamber returns to silence... except for every now and then, a buzzing sound accompanied by a tiny light- a solitary spot of lumiescence in the darkness.

A firefly caught in a web high on the north west corner of the room- no more than a point of light.
Transfixed, Viator walks toward the point of light, observing the movement and struggle of the firefly.
Tenderly he reaches out toward it and just as carefully reaches out with his mind. The webs around the firefly unravel and part and it is helped on its way by a gentle push.
He watches it fly away and smiles.
 

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