Herobizkit
Adventurer
I'm inclined to agree that the Cold modifier to a standard weapon is a benefit, and thus would not be included in the damage for Scimitar Dance. Therefore, I'd also rule that the Dex damage would not also be Cold damage.
Twin Strike is a weapon power as well, the one that Scimitar Dance is most commonly modifying.
Just playing devil's advocate. I'm really not sure which way this one goes. Problem is, arguments both ways make sense...
This is a difficult one. Feat and power synergies are meant to work.
1/ There's no such thing as a Frost Staff. There's a Frost Quarterstaff, but that's a weapon, not a Staff Implement.Let's say you have a druid packing a Frost Staff. You can use that Frost Staff to make your druid melee powers cold powers, even if they are implement based. The frost power is not a modifier to weapon damage but a modifier to damage in general, which is perfectly permissible.
1/ There's no such thing as a Frost Staff. There's a Frost Quarterstaff, but that's a weapon, not a Staff Implement.
2/ Even if you were able to use a weapon as an implement (as some classes are), you would only gain access to that weapon's Enhancement, Critical and Property lines -- not its powers.
So... would you like to rephrase?
Cheers, -- N
Even when one of the two specifically says "nothing else works with this"?
I'm claiming that the implement Staff is a different critter than the weapon Quarterstaff, even if the implement Staff can be used as a Quarterstaff weapon (due to a specific rule saying that it can).Also, those Staves count as Quarterstaffs. So are you claiming that the implement can be used as a weapon of an explicitly stated type, but that the weapon cannot be used as an implement of an explicitly stated type?
Since you said "please", I'm happy to provide.Lastly, I checked the sections of the PHB on Powers, and Weapons. I noticed that no part of these text state that the powers of a magical weapon can only be used with Weapon powers.
Could you please find that for me?