Plane Sailing
Astral Admin - Mwahahaha!
Rashak Mani said:Empower makes it 3d6 per round. Lasts 4 rounds = 12d6
Extend doubles the time to 8 rounds... 24d6 damage. (Avg 84hp)
Shouldn't that be 3d4 per round, for 12d4 over 4 rounds?
Rashak Mani said:Empower makes it 3d6 per round. Lasts 4 rounds = 12d6
Extend doubles the time to 8 rounds... 24d6 damage. (Avg 84hp)
Thanee said:Yep, SA is applied to an attack, not to an attack roll or somesuch.
Scorching Ray, even when hitting multiple targets, or one target multiple times, is still one attack.
Bye
Thanee
Need to exist? No. But it does clarify things for people that do not know the rules too well, especially with regards to fairly rare issues like this one.Hardhead said:If what you say is true, the first line of Manyshot's special entry doesn't even need to exist.
jgsugden said:Need to exist? No. But it does clarify things for people that do not know the rules too well, especially with regards to fairly rare issues like this one.
We have a 3.0 rule. There is no evidence that the rule was changed in 3.5.
If you consider balance reasons, it makes sense for the rule to remain. Allowing multiple instances of sneak attack damage to be inflicted in a standard action is a bad idea as it creates too much damage for a single attack trigger.
If you and your DM want to use it, be prepared for excessive damage being dealt. This tends to be fine with a player ... until the DM uses it on him and kills his PC in 1 round.