I didn't say a player with mediocre stats is boring far from it.
No, not outright, you certainly didn't.
What you
did say is that you were only able to play your interesting character because your character had a lot of exceptional stats. It follows, then, that had your character had
less exceptional stats it would have been a less interesting character.
I mean, that's what it boils down to, right? If your character was only interesting because of her high stats (or, let's say, having high stats allowed her to be interesting) then
not having high stats would make that character
uninteresting, or more difficult to play in an interesting way.
Please do show me where my thinking has gone astray, here.
I play with someone who has a 6 in charisma he plays that 6 wonderfully. It represents both the fact that he is hideously scarred as well aloof and grumpy with strangers.
Here is the fact I am an excellent role player but the game has skill rolls and my DMs look at your stats and takes them into consideration when having NPCs react to them.
So with a 32 point buy if I made my fighter good at fighting which I needed to be since I was the front line fighter I would not have had the requirement charisma score to take the feat that allowed me to add a pluses to my social skills. I also would not have been able to turn those non class skills into class skills because my intelligence would not be high enough.
Right, but the question here is how this all supposedly determines whether your character is interesting or not.
So I could have rolled played trying to be diplomatic to my hearts desire but I wouldn't have been able to be really good at. I would not have had the knowledge skill royalty and nobility as a class skill so since that can't be used untrained I would have no basic working knowledge of it.
So you believe that your character would be uninteresting if she were not good at being diplomatic?
And no she would not have been as interesting as a concept of an intelligent charismatic knight. With those stats I was able to make a fighter who was a terror on the field but I also got to be the face of the party the one who knew how to deal with the royal intrigues that were going on in Kabori's court.
Right, so your character was only interesting because she had high stats. If your character had not had those high ability scores, she would have been less interesting. It follows, then, that a character without any high ability scores must be less interesting. Wouldn't you agree? That's where this line of thinking is carrying you.
If I had lower stats and I was making a fighter I would have found different ways to make her interesting.
Oh, so high ability scores aren't a requirement for an interesting character? Then why the concern that certain sets of ability scores makes for boring characters?
The fighter I played before her was basically a 25 point buy so I made a half orc who was the cousin of the party druid who was a human from a barbarian tribe called the Fhokki. She and her cousin were the last survivors of their tribe and had gone on a trail of vengeance until they killed the tribe that killed theirs. They wore finger bones aroung their neck.
I played her as fierce in battle and loyal to her companions but she was not smart and she had no patience for dealing with the mores of society. She died covering an escape for the rest of the party.
I'm confused, now. You suddenly seem to be arguing that conventional point-buy characters can be just as interesting as characters that rolled their stats, which was sort of my point all along.