Vaalingrade
Legend
Why does 'fight smart' always mean 'wastes turns to specifically hose a player (not character, player) rather than deal with active threats', AKA, not fighting smart at all?
I'm not so sure that dealing with the familiar is not fighting smart. As a player, if an opponent had some tiny, vulnerable ally that was continually distracting me to grant advantage (and large amounts of damage), I would certainly hope that someone in my party would take it out fast, if I didn't do it myself.Why does 'fight smart' always mean 'wastes turns to specifically hose a player (not character, player) rather than deal with active threats', AKA, not fighting smart at all?
While it is an option in your tool belt, I would rather have an hour of scouting with a living familiar after combat, than spend that time stationary summoning another.The familiar give you free advantage util it dies. If someone wastes an attack to target it, that's a win as well.
It's massive metagaming.I'm not so sure that dealing with the familiar is not fighting smart. As a player, if an opponent had some tiny, vulnerable ally that was continually distracting me to grant advantage (and large amounts of damage), I would certainly hope that someone in my party would take it out fast, if I didn't do it myself.
It's not. Advantage is a mechanic. Some small creature putting you off guard so it's harder to defend yourself against the rogue is something very, VERY apparent in the game.It's massive metagaming.
No. You spend a few seconds defending yourself against the guy cutting you to ribbons BECAUSE of the parakeet, to end the cause of your getting cut to ribbons. It's a smart move.Imagine you're hired to ice some dude and his parakeet won't stop squawking, which is distracting you while he's trying to self-defense you to death with a knife. Do you distract yourself more to kill the bird while giving the guy more time to see if his Cutco can go still cut a tomato after bisecting an assailant's spinal cord?
If my old house is any indication. Wood planking on the walls.Long story short, does anyone know what parrots eat? I tried cookies, but I think Minecraft lied to me.
Ahh, but playing on that knowledge WOULD be metagaming. It's the familiar that the bad guy is seeing as the issue. He doesn't know if the rogue has some other way to make him vulnerable.The assumption in the equation is that without the familiar the rogue won't get advantage. That seems dubious. If the rogue isn't getting advantage almost every round anyway then something is very wrong. (or defacto advantage by dual wielding in melee).
What you stop the rogue from doing by killing their familiar is using their bonus action to do something else. Is that really worth wasting an attack on? (In some circumstances yes. But probably not most of the time).
When it stops a sneak attack not to mention advantage and any other actions. Darn right it is smart and attacking a familiar is never a waste if it hits. If you hit it almost always takes down the familiar ..... and if it doesn't hit it probably would not have hit a player anyway.Why does 'fight smart' always mean 'wastes turns to specifically hose a player (not character, player) rather than deal with active threats', AKA, not fighting smart at all?
The assumption in the equation is that without the familiar the rogue won't get advantage. That seems dubious. If the rogue isn't getting advantage almost every round anyway then something is very wrong. (or defacto advantage by dual wielding in melee).
What you stop the rogue from doing by killing their familiar is using their bonus action to do something else. Is that really worth wasting an attack on? (In some circumstances yes. But probably not most of the time).
God I hate the whole concept of RAW. I've never seen anyone apply this, nor would I apply it myself. It doesn't make any sense and it's based off rules text that predates these kinds of cantrips anyway.With Booming Blade he won't typically get advantage regularly and certainly not almost every turn and you can't use two weapon fighting with booming blade because TWF requires you use an attack action and booming blade uses the cast a spell action.