Willie the Duck
Legend
Elves are fates, they literally personify the future and preparing momentous change.
Come now, they're clearly talking about Keebler elves.Are you talking about Norse elves? Because those aren't the traditional D&D elf.
Elves are fates, they literally personify the future and preparing momentous change.
Come now, they're clearly talking about Keebler elves.Are you talking about Norse elves? Because those aren't the traditional D&D elf.
They've always been humans in hats. The fact the hats were more elaborate than a Royal Wedding guest's doesn't change that. Humans in hats is all we can do. In Star Trek, in D&D, in any speculative fiction. Some people just demand everyone where the same style of hat.
You're correct that there's no telling what longevity will do to motivations. Excepting, at least, that anything that (successfully) lives for hundreds of years cannot be too impulsive or risk-seeking. But yes, they could endlessly spin their wheels, do things we can't conceptualize as progress, or make the most ridiculous 'long-term-thinking' endeavors ever on a regular basis. It is all going to depend on their psychology (which will be influenced by their longevity, but still could have nigh infinite variation).Depends on what you mean by bigger, more ambitious and impactful. Someone with a very long life may decide that taking a century to finish writing an epic poem that spoke to the heart of fellow elves was the most impactful. Perhaps redirecting the flow of water to slowly carve away subtle images on the side of a cliff is more ambitious. Planting, pruning and guiding a forest into what they consider the most balanced is a project taking generations that will never even be noticed by humans is bigger.
Humans have different motivations and perspectives on life so their goals and ambitions, what drives them, will be different as well.
I just looked at my copies of oD&D, AD&D, and BX, and I have to say that D&D elves were pretty 'human in costume'-y back in the day as well. I'm sure 2e's Complete Book of Elves went overboard in making them absolutely all things mysterious and special (that was kind of its thing), but otherwise I don't think there was a time when D&D elves were all that inhuman.I was discussing what I think they should be like, not how fiction depicts them. For D&D most species have slowly become more "humans in costumes" over the years. Doesn't mean I have to agree with that depiction any more than I think they need to do things we would consider grandly ambitious in the fiction.
The issue of course is that since we're all just guessing, everyone puts different amounts of effort and uses different metrics to measure it. Maybe I play my elf like a bored immortal seeking even the smallest sliver of new experience to interest him. Maybe I play the artist devoting centuries to one pursuit. Nether view is bad.We were discussing a best guess at what they would be like. I was responding to the statement "Living longer means accomplishing bigger, more ambitious, more impactful goals. Longevity motivates more productivity, more innovation, more responsibility." I don't think that is the only or even most likely conclusion.
I personally like to consider what it might be like and truly differentiate different species even if I'm the only person that does. Just because we can't accurately know what it would be like doesn't mean every species shouldn't at least attempt to understand how their perspectives on life could be different. It's no different than trying to understand what it would be like to live in a world with magic even though it's impossible to really understand. I can at least think about how it would impact life and make some guesses whether or not it's 100% accurate.
The issue of course is that since we're all just guessing, everyone puts different amounts of effort and uses different metrics to measure it. Maybe I play my elf like a bored immortal seeking even the smallest sliver of new experience to interest him. Maybe I play the artist devoting centuries to one pursuit. Nether view is bad.
A different approach. We all know what a cat is and how it acts. The question of "what if cat, but sentient?" Is an easy question with hundreds of possible answers. Maybe they are just giant housecats content to lounge around. Maybe they are remorseseless hunters who toy with their prey. Both are valid and still contradictory. And both are still assigning human "logic" to the instinctual actions of a feline.
What I'm saying is that you can't be upset if one persons elf is an exploration of the idea of a creature who is unburdened by time living in a world that is ever changing and the other is just a pretty human who lives forever. Neither is wrong.
You might want to brace yourself because I've got some serious news. Animals don't behave like that. Lions do not speak to one another let alone to warthogs or meerkats, baboons don't present the future king to the savannah in elaborate ceremonies, despite being referred to as king of the jungle, lions are not monarchist and I can promise you they are not known for enacting their own version of Hamlet. (Disclaimer: I am not a lionologist.)Further, we don't need any humans to relate to a story. The Lion King has zero humans and we understand the story of it. Avatar uses aliens. We once had a movie featuring anthropomorphic cars. We've been telling stories about animals from Aesop to Bri'r Rabbit to Sly Coyote. The idea we couldn't tell a fantasy story without a human or half-human is tosh.
I agree here. To me, the salient point is that different ancestries in our fantasy game aren't supposed to be explorations of science and taxonomy; they're supposed to avenues for storytelling.What I'm saying is that you can't be upset if one persons elf is an exploration of the idea of a creature who is unburdened by time living in a world that is ever changing and the other is just a pretty human who lives forever. Neither is wrong.
You might want to brace yourself because I've got some serious news. There's this brand-new, cutting-edge genre which explains all of this. It's called "fantasy".You might want to brace yourself because I've got some serious news. Animals don't behave like that. Lions do not speak to one another let alone to warthogs or meerkats, baboons don't present the future king to the savannah in elaborate ceremonies, despite being referred to as king of the jungle, lions are not monarchist and I can promise you they are not known for enacting their own version of Hamlet. (Disclaimer: I am not a lionologist.)
Within the context of the story they're lions and hyenas, yes, but the writers are telling a very human story. The same is true of Star Trek and even Tolkien. We understand the Klingons and Romulans because they're essentially human. We understand the Gimli and Legolas because they're essentially human. You're right, we don't need any humans to relate to a story. Not so long as we assign them human traits.
Alright. That one earned you a cookie!Come now, they're clearly talking about Keebler elves.![]()
Not quite. Players have pretty much always played them as humans in hats, but the lore over the editions isn't typically of them being humans in hats.They've always been humans in hats. The fact the hats were more elaborate than a Royal Wedding guest's doesn't change that. Humans in hats is all we can do. In Star Trek, in D&D, in any speculative fiction. Some people just demand everyone where the same style of hat.