Remathilis
Legend
This is why I tend more towards gating things behind random dice rolls where both I and the players have to live with the results. For example, Gnomes are not a chooseable race in my current game (largely due to my own preference!) but they're on the random-race table; and if the dice suddenly decide to put three of the little buggers in the party then so be it.
Dice, when rolled honestly, don't play any favourites.
Ymmv and all that, but hard no for me. Nothing is worse than Coming up with a concept and then having the dice tell you no. Esp if you wanted to play a bard, druid, ranger, or paladin and the dice didn't generate the multiple high scores needed for those classes moreso if they weren't generated in the right order. The same holds true of racial min/max, where low Con halflings and wise half-orcs don't exist.
Played that way for 8 years before 3e; all I found is a lot of incredibly lucky players who just happened to role exactly what they needed to play thier chosen race/class combo while the DM wasn't watching every roll...
Given a choice, I'll stick with asking the DM to play concepts over gambling to play an elf ranger and getting the rolls that only support a human fighter.