Nonlethal Force
First Post
Hey all. Perhaps you have seen a few of my games around or have even read through my Story Hour. {See sig for links if you haven't noticed and are interested} I have posted a few nuts and bolts of my current Homebrew world Enigmatica here on ENWorld and I am always interested in taking the world and using games to test it out a bit. That is admittedly my justification for this advertisement.
However, I am not looking to run a normal game. I already have two of those and am truly quite happy with them. They've both been running for over a year now and my players are outstanding. But to be honest, I have been intrigued by a few threads here advertising for solo games. That has caught my attention.
Here's what I am looking for. I don't have any particular game in mind as of yet. I am looking for a player who is interested in character development above all else. In particular I am loking for a player who is interested in developing their character as a part of the world around them. Involvement in organizations/affiliations for example. Or perhaps involvement in the military. Perhaps a part of the world intrigues you and you'd like to develop a character that is designed to interact with a specific part of the world. Perhaps a particular homebrew race strikes your fancy and you want to flesh out the racial interactions. Essentially, what I am proposing is a game that the premise evolves out of a discussion by DM/player in which the player is invested because they are the main character.
So, if you are still reading this you are likely serious about character/world development. I'd encourage you to read through my Homebrew World Info (Enigmatica - see link in sig, too!) and see if anything strikes your fancy.
Here's what I ask up front:
1. Character Name:
2. Brief background. [Not long. This can be fleshed out once you know you've been picked. I'm in no hurry]
3. Future goals for character [Game concept, essentially. What would you like this character to do with their life? That'll give me an idea as DM as to what kind of adventure you would like to be involved in. This will be the major influence upon who is picked.
]
4. Desired starting Level. [I'm flexible, but I'll admit I prefer starting between 2-4.]
5. Do you want to travel with any hirelings or partners (NPCed by the DM, of course)? If so, you get the chance to pick what you want. {I get to make up the specifics, though!
} Please assume you are the leader and idea man/woman for the group and answer the following points: how many in your group ... any suggested classes/feats/spells/etc ... what are the relationships between your character and the hirelings/partners ... and anything else that fits the bill? If you want a truly "alone" adventure, that's cool. Just say so and ignore this point.
Here's what I prefer in DMing, This will help you understand what I enjoy, just to be fair.
1. I despise DMing theiving rogues. Trapfinders, dungeon-delvers, and social rogues are great! I hate pickpockets, essentially. Pickpockets get caught and are thrown in jail.
2. I prefer to DM Good alignments and Lawful Neutral. True Neutral is cool so long as the alignment suits the concept (druid, for example) but please choose alignment carefully. Chaotic Neutral is by far my least favorite non-evil alignment, but if the proposal is a smash hit I'd think about pursuing conversation further. Please don't ask about evil. The answer is not at this time.
3. For solo games, please don't be a strong-silent type. That just won't really work. It can be fine in a party of 4 or more, but not here!
Resources and Character Generation:
1. I allow Core books carte blanche (except using a race from the MM. That I prefer to be asked about ahead of time).
2. With prior approval (essentially just a heads up) I allow CW, CD, CArc, CAdv, PHB II, XPH, Draconomicon, most UA variant classes, most stuff from the MotP, and BoED. I will be getting Dragon Magic and either Complete Mage (assuming it is good) or Lords of Madness (if Compete Mage sucks). Those books will be added to the list once I have purchased them in about 2 weeks.
3. I use a 32 point buy, but for this game I am going to be flexible. If a player wants less, I can scale the game down if they prefer. If they want more ... I'll consider it.
4. I do have several 0-LA modified races from the MM that typically have an LA. Races such as Aasimar, hobgoblins, tiefling, gnolls, etc. Ask if you would like more details. My justification for this is that in Enigmatica monster alignments are thrown out of the window. For example, not all goblinoids are evil. Some (including some orcs) have found that civilization and neutrality (and even goodness!) has its perks. As civilization ensues, racial blurring occurs and special powers are weakened. Thus 0-LA options exist. Of course, some alignment assumptions are still true and some races do not mix well in the Prime Material Plane. Celestials, Demons, Devils, Dragons, undead, etc are not changed. Primarily only those in the Prime Material Plane have become 'blended.'
Wrap-Up:
I think that should be good for now. If you are interested, let me know. Feel free to post a "placeholder" spot and come back and put your idea in later. For the time being, however ... I will say this much:
I will give preferential treatement to those who demonstrate some familiarity with the game world. That kind of familiarity can be gleaned through reading the Homebrew Info and reading through my Story Hour if you like reading fiction.
I hope to attract a player that can post often. By often, I mean frequently. Since this will be a solo game I hope at least daily if not multiple times per day. Multiple is not a requirement, of course. And we all go on vacations and the like so I understand that there will be breaks in the game. But I would hope that under normal circumstances the game would move right along.
Also, I will keep this open before making a decision for a minimum of 71 hours. So ... Noon (EST) on Thursday October 5th. If there is no interest, then it'll just die.
If there is much interest and the ideas are still coming well, I might be persuaded to extend it. But if you want to be included in the selection for certain, have at least a skeleton outline of your thoughts up by then.
ENJOY! And ... I look forward to seeing if there is any interest.
However, I am not looking to run a normal game. I already have two of those and am truly quite happy with them. They've both been running for over a year now and my players are outstanding. But to be honest, I have been intrigued by a few threads here advertising for solo games. That has caught my attention.
Here's what I am looking for. I don't have any particular game in mind as of yet. I am looking for a player who is interested in character development above all else. In particular I am loking for a player who is interested in developing their character as a part of the world around them. Involvement in organizations/affiliations for example. Or perhaps involvement in the military. Perhaps a part of the world intrigues you and you'd like to develop a character that is designed to interact with a specific part of the world. Perhaps a particular homebrew race strikes your fancy and you want to flesh out the racial interactions. Essentially, what I am proposing is a game that the premise evolves out of a discussion by DM/player in which the player is invested because they are the main character.
So, if you are still reading this you are likely serious about character/world development. I'd encourage you to read through my Homebrew World Info (Enigmatica - see link in sig, too!) and see if anything strikes your fancy.
Here's what I ask up front:
1. Character Name:
2. Brief background. [Not long. This can be fleshed out once you know you've been picked. I'm in no hurry]
3. Future goals for character [Game concept, essentially. What would you like this character to do with their life? That'll give me an idea as DM as to what kind of adventure you would like to be involved in. This will be the major influence upon who is picked.

4. Desired starting Level. [I'm flexible, but I'll admit I prefer starting between 2-4.]
5. Do you want to travel with any hirelings or partners (NPCed by the DM, of course)? If so, you get the chance to pick what you want. {I get to make up the specifics, though!

Here's what I prefer in DMing, This will help you understand what I enjoy, just to be fair.
1. I despise DMing theiving rogues. Trapfinders, dungeon-delvers, and social rogues are great! I hate pickpockets, essentially. Pickpockets get caught and are thrown in jail.
2. I prefer to DM Good alignments and Lawful Neutral. True Neutral is cool so long as the alignment suits the concept (druid, for example) but please choose alignment carefully. Chaotic Neutral is by far my least favorite non-evil alignment, but if the proposal is a smash hit I'd think about pursuing conversation further. Please don't ask about evil. The answer is not at this time.
3. For solo games, please don't be a strong-silent type. That just won't really work. It can be fine in a party of 4 or more, but not here!

Resources and Character Generation:
1. I allow Core books carte blanche (except using a race from the MM. That I prefer to be asked about ahead of time).
2. With prior approval (essentially just a heads up) I allow CW, CD, CArc, CAdv, PHB II, XPH, Draconomicon, most UA variant classes, most stuff from the MotP, and BoED. I will be getting Dragon Magic and either Complete Mage (assuming it is good) or Lords of Madness (if Compete Mage sucks). Those books will be added to the list once I have purchased them in about 2 weeks.
3. I use a 32 point buy, but for this game I am going to be flexible. If a player wants less, I can scale the game down if they prefer. If they want more ... I'll consider it.
4. I do have several 0-LA modified races from the MM that typically have an LA. Races such as Aasimar, hobgoblins, tiefling, gnolls, etc. Ask if you would like more details. My justification for this is that in Enigmatica monster alignments are thrown out of the window. For example, not all goblinoids are evil. Some (including some orcs) have found that civilization and neutrality (and even goodness!) has its perks. As civilization ensues, racial blurring occurs and special powers are weakened. Thus 0-LA options exist. Of course, some alignment assumptions are still true and some races do not mix well in the Prime Material Plane. Celestials, Demons, Devils, Dragons, undead, etc are not changed. Primarily only those in the Prime Material Plane have become 'blended.'
Wrap-Up:
I think that should be good for now. If you are interested, let me know. Feel free to post a "placeholder" spot and come back and put your idea in later. For the time being, however ... I will say this much:
I will give preferential treatement to those who demonstrate some familiarity with the game world. That kind of familiarity can be gleaned through reading the Homebrew Info and reading through my Story Hour if you like reading fiction.
I hope to attract a player that can post often. By often, I mean frequently. Since this will be a solo game I hope at least daily if not multiple times per day. Multiple is not a requirement, of course. And we all go on vacations and the like so I understand that there will be breaks in the game. But I would hope that under normal circumstances the game would move right along.
Also, I will keep this open before making a decision for a minimum of 71 hours. So ... Noon (EST) on Thursday October 5th. If there is no interest, then it'll just die.

ENJOY! And ... I look forward to seeing if there is any interest.
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