Winnegar is head of the D&D studio, Williams is head of WotC overall. I would assume Winnegar would be the point man for new hires for the D&D team, but I don't work there, and of course . . . it's a team effort.Wouldn't that be Cynthia Williams?
Winnegar is head of the D&D studio, Williams is head of WotC overall. I would assume Winnegar would be the point man for new hires for the D&D team, but I don't work there, and of course . . . it's a team effort.Wouldn't that be Cynthia Williams?
I think it's more that a very large number of tables--I am not going to say 99%, but a lot--don't really care about the written origins. Not that they're rewriting the lore, but aren't even bothering with it in the first place. It's honestly not important for most games, unless those games are going to deal with some seriously cosmic or mythic elements.You think 99% of tables are wholly rewriting the lore of races? Based on what?
It did at least have lore to dislike.Technically, there's nothing wrong with it. They make for good villains. If I were running a Spelljammer game, I'd probably use them. But in the modern political climate, it's not a great idea to include them, especially since elves are still viewed as Always Good. Not unless they spent a couple of pages talking about how and why this particular group of fascist elves was evil and destructive, and sadly, 5e Spelljammer is practically lore-free. (I know you don't like 5e Ravenloft, but at least it had lore to dislike.)
Its a culture, not a race. I thought that's what we were pushing for here, to separate those things.Part of the problem is having a playable people be Nazis. It can be seen as ambiguity toward whether racial purity ideology is evil or not.
I can't imagine that having someone read over the material for potentially problematic content would be that expensive.Maybe they had budget constraints because of the new format and increased amount of art in these books?
I feel like I should now who you are referring to, but I guess I don't follow the news as much as I thought I did. Who are your referring to?It does strike me that, after 8 years, every accidental problematic themes controversy in 5Ehas involved the same editor/writer...
I've read almost no D&D books ever. Like, maybe five or six novels over the past thirty years.You don't read much fantasy beside D&D, do you?
The haughty elf who looks down on all others is not exactly uncommon. Also Drow.
I don't think Perkins (or anyone on the team) is racist... I don't know them. HOWEVER, if there was a petition to fire everyone and start over I would seriously think about signing it. Because if it was on purpose, or by accident, this is happening too much.
I am MUCH more willing to assign incompetence and error over malice and prejudice.
Why has Chult changed over the last two decades? When I asked Perkins, he said that “We didn’t want to create a city that felt backward...It’s a tale of Chultans reclaiming their own city and land and redefining who they are and moving way from the idea of warring tribes to a more business-minded culture.” Perkins explained that the D&D team made a great effort not to depict the Chultans in a regressive way, but added that “The land that they live in is a savage land. That’s just part of what Chult is. It’s a place of monsters. It was our intention to show the Chultans have not only survived it, but have risen above it—that they have dispelled the warring tribal nature that previously defined them and are now actually thriving.” When I asked, Perkins said that no black writers or consultants worked on Tomb of Annihilation.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.