I've been having some fun recently with a dwarf Monk 7 doing the trip thing while wielding kamas. And now I've been thinking about what it would be like to do something similar with a spiked chain wielding fighter? I am the experimenter in my group and would you believe that no one in our groups since the advent of 3.0 has taken a spiked chain? I even got booed for taking the monk in one campain and a druid in the other (got told I might as well take a bard!!). But I think I have proved them wrong. 
Basic stats are 17, 15, 15, 15, 13, 9.
I was thinking that a dwarf (for the survivability and stability bonus) might be appropriate but happy for suggestions. The Exotic Weapon Master PrC from Complete Warrior looks tempting to take the Exotic Reach, Flurry of Blows, and Trip Attack exotic weapon stunts.
Available books are (3.5E) PHB, DMG, Complete Warrior, and Complete Divine.
Str 17, Dex 15, Con 17, Wis 15, Int 13, Cha 7 with bonus ability points in Str then Dex then Con.
Ftr1 - Exotic Weapon Proficiency (spiked chain) and Combat Reflexes (F)
Ftr2 - Weapon Focus (spiked chain) (F)
Ftr3 - Power Attack
Ftr4 - Weapon Specialisation (spiked chain) (F)
Ftr5 - nothing
Ftr6 - Improved Trip and Combat Expertise (F)
EWM1 - Flurry of Blows
EWM2 - Trip Attack
EWM3 - Exotic Reach and Dodge
Ftr7 - nothing
Ftr 8 - Greater Weapon Focus (spiked chain) (F)
Ftr 9 - Mobility
Ftr 10 - Spring Attack (F)
Ftr 11 - nothing
Ftr 12 - Greater Weapon Specialisation (spiked chain)
Or would you build it a different way? Or something completely different? Should I take Improved Disarm? Would like to eventually get Whirlwind Attack... but not enough feats (well, could get it at level 17, but that seems awfully late).

Basic stats are 17, 15, 15, 15, 13, 9.
I was thinking that a dwarf (for the survivability and stability bonus) might be appropriate but happy for suggestions. The Exotic Weapon Master PrC from Complete Warrior looks tempting to take the Exotic Reach, Flurry of Blows, and Trip Attack exotic weapon stunts.
Available books are (3.5E) PHB, DMG, Complete Warrior, and Complete Divine.
Str 17, Dex 15, Con 17, Wis 15, Int 13, Cha 7 with bonus ability points in Str then Dex then Con.
Ftr1 - Exotic Weapon Proficiency (spiked chain) and Combat Reflexes (F)
Ftr2 - Weapon Focus (spiked chain) (F)
Ftr3 - Power Attack
Ftr4 - Weapon Specialisation (spiked chain) (F)
Ftr5 - nothing
Ftr6 - Improved Trip and Combat Expertise (F)
EWM1 - Flurry of Blows
EWM2 - Trip Attack
EWM3 - Exotic Reach and Dodge
Ftr7 - nothing
Ftr 8 - Greater Weapon Focus (spiked chain) (F)
Ftr 9 - Mobility
Ftr 10 - Spring Attack (F)
Ftr 11 - nothing
Ftr 12 - Greater Weapon Specialisation (spiked chain)
Or would you build it a different way? Or something completely different? Should I take Improved Disarm? Would like to eventually get Whirlwind Attack... but not enough feats (well, could get it at level 17, but that seems awfully late).
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