Henry
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Nine Hands said:Ahh but you are missing one minor detail. Its 1 minute per power used. So, if you blew off 6 powers, you get one back a minute over a 6 minute period of resting. Not a huge deal, but certainly not enough time for you. Of course, its an easy house rule to drop in a 10 minute wait per power to return. I kind of like the effect, its sort of like D&D spell casting but not per day.
WotC Preview said:When a character uses a Force power...That power is now considered spent and can't be used again. Force-users regain their Force powers by resting for one minute outside of combat, activating special talents, spending Force points, and a variety of other means.
If that's the way it works, I read that as, "you rest for a minute, you get them all back."
Admittedly, I was just earlier (while I was writing my long-winded post) thinking that one house rule would be to extend that recovery time to an hour or more - maybe one power per hour, or something like that, to emulate the longer recovery times of the original rules. I imagine you could extend that, but it remains to be seen how badly that would affect the rest of the rules.
MoogleEmpOg said:A marathon-runner can't... but Indiana Jones could. A marathon-runner can't... but Conan could.
For that matter, why can a fighter, a physical character who is thus somewhat related to realism, go all day, every day - but a wizard, whose powers are completely divorced from reality, can't?
Your plausible-meter could use some adjusting, methinks, if it buys 'shooting fireballs from your hands' and 'being able to fight with a sword all day long without getting tired,' but not 'being able to shoot fireballs every few minutes.'
Even Indiana Jones had to rest - heck he rested instead of makin' sweet love to Marion Ravenwood on the tramp steamer because he was so bone-tired!

And D&D fighters going all day usually doesn't come up - and when it does, I've always adjusted for that, too. It's beyond suspension of disbelief for me that a fighter could slug away for a hundred rounds of combat and not get fatigued or exhausted. After a hundred rounds of continuous fighting, they become fatigued. After 200, they become exhausted. Usually, it's never come up, because the spellcasters are encouraging retreat before that point. Even that length stretches plausibility, but I'm okay with it. Like I said, a few hours is one thing -- one to five minutes later? That's a different ballpark to me.
And to be honest, I've never seen good fantasy where someone was using their powers full-tilt, all day, every day, they way that a martial adept or factotum could. In Lord of the Rings, they had to rest; in Star Wars, they had to rest; in Indy Jones, they had to rest; non-stop action gets boring to me, after a while.
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