Kinematics
Hero
Yes.Really? Seeing thousands of different people all of whom have thousands of different interpretations and uses of a rule is useful?![]()
Yes.Really? Seeing thousands of different people all of whom have thousands of different interpretations and uses of a rule is useful?![]()
So, assuming a case where no player has 13 passive Perception, but one or more players beat the Carrion Crawler's initiative roll while having no idea the Carrion Crawler is there. I'm going to assume this is pretty rare, but still possible.B34: Master Thief’s Burial Room
[An elaborate jeweled coffin rests in the center of this otherwise bare room.]
A carrion crawler clings to the ceiling in this room, waiting to ambush entrants. Characters who have a passive Wisdom (Perception) score of 13 or higher notice the carrion crawler before it attacks.
That’s an interesting take. I dint think he said nor implied any level or type of argument.It would also be to one's benefit to have a group that doesn't argue at the table like folks argue on messageboards....
I guess if "It's doesn't matter what I do, cause everyone's going to screw it up anyway" is useful knowledge to a person, then I'll concede the point.Yes.
Since the game now has these situations where players make initiative rolls before the they know why they're being placed in initiative order (which wasn't necessary when the game had surprise rounds), the only thing I can figure is the characters being placed in initiative order have some vague sense that something is wrong, but they don't know exactly what it is. This lets them use their first turns to make Perception checks or to brace themselves for some unknown danger they haven't consciously identified yet.If a monster attacks while hidden but doesn't beat player initiative despite advantage, what do you say to the players who have a turn before the monster?
There are multiple monsters in QFtIS that will try to ambush players, for instance.
So, assuming a case where no player has 13 passive Perception, but one or more players beat the Carrion Crawler's initiative roll while having no idea the Carrion Crawler is there. I'm going to assume this is pretty rare, but still possible.
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The reverse is a player Hides and starts battle with a monster, but the monster beats their advantaged initiative. I think I'd just have the monster do nothing on their turn unless the player has given them a reason to make an active Perception check?
And, ultimately, I have no problem with that. But what's really needed here is some handling of invisibility by way of stealth vs invisibility by way of magical (or for invisible stalker, natural) means. Because while their effects on combat may be the same and worthy of being handled by one condition, how you get there and how that works is still important and, significantly, may differ depending on individual observers (depending on truesight, see invisible, or even a sufficiently high perception check).I think this is a result of some core design decision to not invent a new "Hidden" condition, and someone really confident they could just fold it into the Invisible condition.
I dint think he said nor implied any level or type of argument.
But I do see a value in talking about rules in a forum.
I guess I'm just not seeing the ambiguity in the updated rules, probably because I'm not seeing where it says anything about "remaining hidden." The Hide action says you gain a condition "while hidden" (which is just the phrase "while hiding" written in passive form). The DM determines when hiding is allowed.Hiding and remaining hidden are not strictly synonymous. Yours is a possible interpretation of the text, but it is not an unambiguous interpretation, hence the failure of this as a pice of game rules text.
Sure, and maybe in a perfect world everyone would have a non-argumentative group.It would also be to one's benefit to have a group that doesn't argue at the table like folks argue on messageboards....