STR vs. BAB (a.k.a. Is level adjustment worth it?)
I've had a desire to play a half-dragon with wings. Since the Dragon Disciple no longer does this, the only other way would be to play a size large half-dragon. The lowest ECL for a large sized PC is a Half-Ogre. So I started comparing the cost (in levels) to a standard race.
The setup for all characters:
ECL 7, 12, 17
They all have the same equipment. (The equipment will affect the final numbers, but since all the equipment is the same, it'll affect all of the characters equally.)
They all follow the same skill, feat, ability increase plan.
House Rule: Half-Ogres have 2 giant HD and +1 LA.
Notes to consider:
Half-Orc: humanoid, medium, extra attack
Half-Orc/Half-Dragon: dragon, medium, dragon specials, +2 Con
Half-Ogre: giant, large, +2 Con
Half-Ogre/Half-Dragon: dragon, large, dragon specials, flight, +4 Con
Half-Orc Fighter 7
HD: 7d10 ~= 38.5 + 7*Con
BAB: 7/2
STR: 18 + 2 race + 1 level = 21 (+5 bonus)
Melee: +12/+7
Greatsword: 2d6 + 7 ~= 14
Half-Orc/Half-Dragon Fighter 4
HD: 4d10 ~= 22 + 4*Con
BAB: 4
STR: 18 + 2 race + 8 template + 1 level = 29 (+9 bonus)
Melee: +13
Greatsword: 2d6 + 13 ~= 20
Half-Ogre Fighter 4
HD: 2d8 + 4d10 ~= 31 + 6*Con
BAB: 5
STR: 18 + 6 race + 1 level = 25 (+7 bonus)
Melee: +11
Greatsword: 3d6 + 10 ~= 20.5
Half-Ogre/Half-Dragon Fighter 1
HD: 2d8 + 1d10 ~= 14.5 + 3*Con
BAB: 2
STR: 18 + 6 race + 8 template = 32 (+11 bonus)
Melee: +12
Greatsword: 3d6 + 16 ~= 26.5
Half-Orc Fighter 12
HD: 12d10 ~= 66 + 12*Con
BAB: 12/7/2
STR: 18 + 2 race + 3 level = 23 (+6 bonus)
Melee: +18/+13/+8
Greatsword: 2d6 + 9 ~= 16
Half-Orc/Half-Dragon Fighter 9
HD: 9d10 ~= 49.5 + 9*Con
BAB: 9/4
STR: 18 + 2 race + 8 template + 2 level = 30 (+10 bonus)
Melee: +19/+14
Greatsword: 2d6 + 15 ~= 22
Half-Ogre Fighter 9
HD: 2d8 + 9d10 ~= 58.5 + 11*Con
BAB: 10/5
STR: 18 + 6 race + 2 level = 26 (+8 bonus)
Melee: +17/+12
Greatsword: 3d6 + 12 ~= 22.5
Half-Ogre/Half-Dragon Fighter 6
HD: 2d8 + 6d10 ~= 42 + 8*Con
BAB: 7/2
STR: 18 + 6 race + 8 template + 2 level = 34 (+12 bonus)
Melee: +18/+13
Greatsword: 3d6 + 18 ~= 28.5
Half-Orc Fighter 17
HD: 17d10 ~= 93.5 + 17*Con
BAB: 17/12/7/2
STR: 18 + 2 race + 4 level = 24 (+7 bonus)
Melee: +24/+19/+14/+9
Greatsword: 2d6 + 10 ~= 17
Half-Orc/Half-Dragon Fighter 14
HD: 14d10 ~= 77 + 14*Con
BAB: 14/9/4
STR: 18 + 2 race + 8 template + 3 level = 31 (+10 bonus)
Melee: +24/+19/+14
Greatsword: 2d6 + 15 ~= 22
Half-Ogre Fighter 14
HD: 2d8 + 14d10 ~= 86 + 16*Con
BAB: 15/10/5
STR: 18 + 6 race + 4 level = 28 (+9 bonus)
Melee: +23/+18/+13
Greatsword: 3d6 + 13 ~= 23.5
Half-Ogre/Half-Dragon Fighter 11
HD: 2d8 + 11d10 ~= 69.5 + 13*Con
BAB: 12/7/2
STR: 18 + 6 race + 8 template + 3 level = 35 (+12 bonus)
Melee: +23/+18/+13
Greatsword: 3d6 + 18 ~= 28.5
Observations:
- First, I'm surprised by how balanced the melee attack bonuses are.
- Second, I'm surprised by how balanced the hit points are (assuming the same base con) at ECL 17. At low character levels the higher level adjustments hurt the hit points totals more significantly.
Points for discussion:
- How significant is the fourth attack?
- Are the characters 'balanced'?
- What am I not considering?
-Gak Toid
I've had a desire to play a half-dragon with wings. Since the Dragon Disciple no longer does this, the only other way would be to play a size large half-dragon. The lowest ECL for a large sized PC is a Half-Ogre. So I started comparing the cost (in levels) to a standard race.
The setup for all characters:
ECL 7, 12, 17
They all have the same equipment. (The equipment will affect the final numbers, but since all the equipment is the same, it'll affect all of the characters equally.)
They all follow the same skill, feat, ability increase plan.
House Rule: Half-Ogres have 2 giant HD and +1 LA.
Notes to consider:
Half-Orc: humanoid, medium, extra attack
Half-Orc/Half-Dragon: dragon, medium, dragon specials, +2 Con
Half-Ogre: giant, large, +2 Con
Half-Ogre/Half-Dragon: dragon, large, dragon specials, flight, +4 Con
Half-Orc Fighter 7
HD: 7d10 ~= 38.5 + 7*Con
BAB: 7/2
STR: 18 + 2 race + 1 level = 21 (+5 bonus)
Melee: +12/+7
Greatsword: 2d6 + 7 ~= 14
Half-Orc/Half-Dragon Fighter 4
HD: 4d10 ~= 22 + 4*Con
BAB: 4
STR: 18 + 2 race + 8 template + 1 level = 29 (+9 bonus)
Melee: +13
Greatsword: 2d6 + 13 ~= 20
Half-Ogre Fighter 4
HD: 2d8 + 4d10 ~= 31 + 6*Con
BAB: 5
STR: 18 + 6 race + 1 level = 25 (+7 bonus)
Melee: +11
Greatsword: 3d6 + 10 ~= 20.5
Half-Ogre/Half-Dragon Fighter 1
HD: 2d8 + 1d10 ~= 14.5 + 3*Con
BAB: 2
STR: 18 + 6 race + 8 template = 32 (+11 bonus)
Melee: +12
Greatsword: 3d6 + 16 ~= 26.5
Half-Orc Fighter 12
HD: 12d10 ~= 66 + 12*Con
BAB: 12/7/2
STR: 18 + 2 race + 3 level = 23 (+6 bonus)
Melee: +18/+13/+8
Greatsword: 2d6 + 9 ~= 16
Half-Orc/Half-Dragon Fighter 9
HD: 9d10 ~= 49.5 + 9*Con
BAB: 9/4
STR: 18 + 2 race + 8 template + 2 level = 30 (+10 bonus)
Melee: +19/+14
Greatsword: 2d6 + 15 ~= 22
Half-Ogre Fighter 9
HD: 2d8 + 9d10 ~= 58.5 + 11*Con
BAB: 10/5
STR: 18 + 6 race + 2 level = 26 (+8 bonus)
Melee: +17/+12
Greatsword: 3d6 + 12 ~= 22.5
Half-Ogre/Half-Dragon Fighter 6
HD: 2d8 + 6d10 ~= 42 + 8*Con
BAB: 7/2
STR: 18 + 6 race + 8 template + 2 level = 34 (+12 bonus)
Melee: +18/+13
Greatsword: 3d6 + 18 ~= 28.5
Half-Orc Fighter 17
HD: 17d10 ~= 93.5 + 17*Con
BAB: 17/12/7/2
STR: 18 + 2 race + 4 level = 24 (+7 bonus)
Melee: +24/+19/+14/+9
Greatsword: 2d6 + 10 ~= 17
Half-Orc/Half-Dragon Fighter 14
HD: 14d10 ~= 77 + 14*Con
BAB: 14/9/4
STR: 18 + 2 race + 8 template + 3 level = 31 (+10 bonus)
Melee: +24/+19/+14
Greatsword: 2d6 + 15 ~= 22
Half-Ogre Fighter 14
HD: 2d8 + 14d10 ~= 86 + 16*Con
BAB: 15/10/5
STR: 18 + 6 race + 4 level = 28 (+9 bonus)
Melee: +23/+18/+13
Greatsword: 3d6 + 13 ~= 23.5
Half-Ogre/Half-Dragon Fighter 11
HD: 2d8 + 11d10 ~= 69.5 + 13*Con
BAB: 12/7/2
STR: 18 + 6 race + 8 template + 3 level = 35 (+12 bonus)
Melee: +23/+18/+13
Greatsword: 3d6 + 18 ~= 28.5
Observations:
- First, I'm surprised by how balanced the melee attack bonuses are.
- Second, I'm surprised by how balanced the hit points are (assuming the same base con) at ECL 17. At low character levels the higher level adjustments hurt the hit points totals more significantly.
Points for discussion:
- How significant is the fourth attack?
- Are the characters 'balanced'?
- What am I not considering?
-Gak Toid