Superheroes of the Trust Game Thread

(Given the situation, I'd like to revise the actions I posted above.)

Megan asks, "Where do go from here? Try to blast through the floor, head down this hall, find the real elevator down, what? Hey, is the video phone still on?" I doubt that what's-her-name's ice walls will last long. Even if they are 'magic' ice. I don't want to trap the room while we're still in it. She'll start create a line of orbs seton the opposite side of one of the ice walls.

However, Shooting Star interrupts her attack as Hope unleases a firestorm right next to her. Megan rockets away from the inferno, heading into the security corridor to put more distance between herself and the fire. "WHAT THE HELL!" No, no, no. How could she do that? I was right next to it! And how could she do that at all, she's not supposed to have those kinds of powers. And he was unconscious! Did she just murder the spider guy?!

--------------------------------------------------------
Standard Action: Attack a guard on the other side of an ice wall
Plasma Orbs: Plasma Control +8 Autofire 2, Penetrating 3
Homing 2 (2 extra chances), Indirect 3 (any angle), Precise, Precise Shot)

Defensive Attack -5.
Attack roll: Take 10: 19

Move Action: Fly down the security passage
 

log in or register to remove this ad

ooc:
Sorry about that, Hope can get a little focused when dealing with demons and necromancers and dark wizards.... But she was well aware of Shooting Star and the others and made sure that nobody in the room would be hurt by it. All apart of the Extra Effort deal. :o
 

kirinke said:
Hope sighs and focuses her own wavering will. The air turns bitter as cold wind pours from her, swirling into a rough door frame complete with an open door made of ice, right in front of them.

"I hope this lasts long enough to cast your spell." Hope says her voice hoarse from exhaustion. "Don't dawdle,"

She tries to move, but the blackness that was swirling around the edges of her senses decided that it liked her attention and slammed into her, engulfing her and sending her down and out.

She collaspes, falling to the floor. And she is quite unconscious too.

(That is quite unnecessary. That only happens at the third level of fatigue. This is just the first.)

However, it still happens, momentarily, as she feels like her insides are on fire and collapses. (1 injury, 1 bruise, stunned). Small amounts of smoke come out her ears, mouth, and nose.


The three robots coming from behind you melt through the ice wall and move to attack.

Optic chooses a great time to start trying to control robots. A reinforcement arrives in the form of a hulking brute of a robot with giant metal tanks on its back, glowing pipes arching around it, and a giant cannon-like device instead of its left arm. Optic recognizes the robot as basically a walking plasma-projector, capable of sustained, flamethrower-like blasts of plasma. It would cut through the ice walls with no effort. Optic wrests control away from the AI, and (I presume) uses his move action to order it to attack the other security robots. He waves a line of plasma across the three other robots, burning them all in half with his massive gun. It also melts through the ice wall, and sets a fire on the wall opposite the door, with some smaller fires breaking out on the floor.
 

Shooting Star meanwhile gets to the end of the security passage, finding a metal door. It is locked, but she can probably blow it up if she has to.
 

ooc:
Ahh. How I read it in the M&M Guide, that the round immediatly following the extra effort, you get fatigue and go unconscious. Still. It's a nice cause and effect for her, considering that she does have that mild fire weakness and is using an element opposed to the one she is affiliated with (air, water, ice). But she is a hero after all, even if she chooses not to wear a mask. So such a little thing like that isn't going to stop her. ;) :]

I also suspect that the Ice door was shattered by the Robots or the fire that broke out.

IC
Hope regains consciousness quickly, the side effects from using an element opposed to hers was never pleasant, but under the circumstances, she couldn't allow that thing to report back to Barrington. Too many innocent lives were at stake and as she told her team mates earlier, she would do whatever it took to protect those innocent lives. She got to her knees and then her feet, fighting off the exhaustion and waves of nausea that came with it.

She looks around and sees that the only way out is through the security corridor that Star took. "Looks like that's our only way out." She said and noted the guns lining the walls.

Once more the cold wind seeped from her, filling the hall, sliding up the walls and covering them and filling the weapons they sported with cold crystaline shards and sheets of ice.
 
Last edited:

kirinke said:
ooc:
Ahh. How I read it in the M&M Guide, that the round immediatly following the extra effort, you get fatigue and go unconscious.

Only if you're already exhausted (thats the second level of fatigue)
 

ooc:
Gotcha. But we'll let the unconsciousness thing stand, if that's okay with you. It's a good drawback for her using fire or ground/earth based spells.
 

"Big guys on our side for now, but his aims a bit wide. Keep clear and take out the other bots!"

Optic follows his own advice and makes sure he's out of the plasma bot's line of fire, unleashing another blast at a bot. "I say we keep heading for the objective. No sense coming all this way for nothing."

[sblock=combat]
Attack roll: 29
Damage DC if it hits: 27
Defense: 18
Toughness: +14
[/sblock]
 

kirinke said:
ooc:
Ahh. How I read it in the M&M Guide, that the round immediatly following the extra effort, you get fatigue and go unconscious. Still. It's a nice cause and effect for her, considering that she does have that mild fire weakness and is using an element opposed to the one she is affiliated with (air, water, ice). But she is a hero after all, even if she chooses not to wear a mask. So such a little thing like that isn't going to stop her. ;) :]

I also suspect that the Ice door was shattered by the Robots or the fire that broke out.

IC
Hope regains consciousness quickly, the side effects from using an element opposed to hers was never pleasant, but under the circumstances, she couldn't allow that thing to report back to Barrington. Too many innocent lives were at stake and as she told her team mates earlier, she would do whatever it took to protect those innocent lives. She got to her knees and then her feet, fighting off the exhaustion and waves of nausea that came with it.

She looks around and sees that the only way out is through the security corridor that Star took. "Looks like that's our only way out." She said and noted the guns lining the walls.

Once more the cold wind seeped from her, filling the hall, sliding up the walls and covering them and filling the weapons they sported with cold crystaline shards and sheets of ice.

The security corridor contains the guns, facing into the regular corridor. They cant shoot into the security corridor.
 

"Objective? Are we staying? I could use the door down that hallway to get us out," Viridian says, clearly not sure what to do next.

If any robots are still up and hostile, she makes a swatting gesture at it, batting it away with sheer magical force.

(Perception TK, damage DC 23.)
 

Pets & Sidekicks

Remove ads

Top