Superheroes of the Trust Game Thread

Hope shook her head. "Shoot.... Star went down that way. Can't leave her." she said, shaking her head again, trying to focus as the ice climbed up the wall. She wasn't taking any chances of them hiding any funny business she knew that Viridian was still looking at her and told the witch quietly.

"Elemental opposition. Reactions not good." she said, realizing that they didn't have to get her, she had her own way of communicating.

Damnit. I hate casting fire spells! she cursed to herself. They always make me feel like I've downed a six Hurricanes and topped it off with double malt moonshine. Do they have double malt moonshine?

"STAR, get back here, we're leaving!" Hope shouts, using both her vocal words and her wind carried words to reach the rather excitable superheroine.
 
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ooc
Remember that Hope did pick up whatever she could in the manner of clothing, webbing and other odds and ends for postcog perusal if they survive this lil tetatet. ;)
 

DM_Matt said:
Shooting Star meanwhile gets to the end of the security passage, finding a metal door. It is locked, but she can probably blow it up if she has to.

Shooting Star fires blindly into whatever room or hall lies opposite the door, programming her orbs to attack nearby people or robots.

"We don't have the files yet; we can't leave. Why the hell did you kill that guy?" she yells back to Hope. What's the problem? I'm like a tenth of a second away. Big deal.

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Use Indirect and Trigger to create attacks on the other side of the door. I'm not sure if Trigger can be used with autofire strafing attacks, but if possible, use that.

Plasma Orbs: Plasma Control +8 Autofire 2, Penetrating 3
Homing 2 (2 extra chances), Indirect 3 (any angle), Precise, Precise Shot)

Attack +14 (minus multi-fire penalties of course).
 

Viridian starts scraping the runes for her portal spell into the ice door.

"It'll take a minute for the spell to set,"
she reports. "After that I can open the door for as long as we need, but if they destroy it, the link will fail. If we're going to do anything else while we're here, it should be fast."
 

The Saint nods briefly. "Alright, I'll do what I can," she said. "We have gray gunner. The place is falling apart under us Star," she said, expression grim.

Star has to know when to cut her losses and leave with the winnings in hand, She thought, referring to the age old gamblers maxim, neon spots of darkness flickering at the edges of her sight.

The ice seemed to glow slightly as she kept her will on it.
 

kirinke said:
The Saint nods briefly. "Alright, I'll do what I can," she said. "We have gray gunner. The place is falling apart under us Star," she said, expression grim.

Star has to know when to cut her losses and leave with the winnings in hand, She thought, referring to the age old gamblers maxim, neon spots of darkness flickering at the edges of her sight.

The ice seemed to glow slightly as she kept her will on it.

(She does not need to concentrate on the ice btw. Its real ice (continuous + permanent).
 

Ahh alright. Will modify it. She could have just been reinforcing it. ;)


IC
The Saint reinforced the ice door and turned her attention to the fires that were starting to rage about her. Cold wind blew out of her mouth in a strong, focused cone, extinguishing the blaze. She shook her head, that semi-drunk/drugged feeling backlash and elemental opposition always brought dogging her like a gleeful puppy with a juicy bone. She also notices the bits of robot near at hand and confiscates some pieces of that as well.
 
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Shooting Star begins attacking the door, using each orb as a cutting torch. Why the hell are we leaving now? Things have proceeded about as well as we could reasonably expect going in. We knew we'd almost certainly have to fight to get the data. She's the only way advocating retreat anyway. You'd think that the first one to advocate cutting and running would be me. Maybe she overstressed her power murdering that guy. Serves her right then. Too damn bad. "We can deeper into the security area from here, come on!"

Star will be ready to dismiss the shots pumped into the room earlier, if she succeeds in cutting through the door.
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Full Action: attack the door, spending the full action to force it to take 5 on its save.

Plasma Orbs: Plasma Control +8 Autofire 2, Penetrating 3
Homing 2 (2 extra chances), Indirect 3 (any angle), Precise, Precise Shot)
 

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