Superheroes of the Trust Game Thread

Feeling a little helpless to add anything to what's already going on, Viridian just follows the others and keeps quiet, keeping an eye out for trouble. She also makes a point of looking behind them every so often to make sure nothing nasty is following them.
 

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"Don't go out in the hall just yet, I have an idea." Hope remarks, concentrating and the ice creeps down, coating the floor, creeping between miniscule cracks and crevices, prying and destroying.

For an added bonus, Hope also sends a bolt of lightening through the ice, hoping the electricity will travel faster through it, knowing that both ice and water were good conductors of electricity. She wants the combination of the electrical surge and ice to destroy any would be tricks and traps the foundry might have installed. She makes sure that no one is in the 'line of fire' so to speak before she does this. When everything is done she shifts the extra ice back onto the walls.
 
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Once she's done, she smiles a little in relief. "That should do it for the mundane traps I think." she said and looked at Viridian, "Viridian, I can't detect any magical traps, but that doesn't mean anything and your mage sight is better than mine anyway. Could you double check?" she asked the other magic user, sounding alot better than she did before, it seemed that using her normal magicks was helping her recover from the backlash and 'magical hangover' from the fire/banishing spells she had used on the spider demon.
 

The young witch nods and moves forward to make sure the area is in her line of sight.

"I haven't sensed any magic yet," she admits, "but there was definitely a mage of some sort in the group that met us before we came here, so it's possible they use it."
 

Hope nods in agreement and looks at Optic. "You sense anything?" she asks, knowing that she's probably being overly cautious, but this was a dangerous situation, so caution was probably well, well called for.
 

Nothing untoward is sensed by any of your super-senses. Nightweaver teleports beyond the traps, and find that there is one more stairwell and hallway sloping back. She notices holes in the floor and ceiling, like the ceiling holes in the other room, as well as what appear to be lasers on tracks. She notices that the side walls are protected with force fields, which she assumes are mono-directional or else the lasers won't work. The door at the end of the hallway is protected by a light orange energy field.

So do the rest of you follow Nightweaver?

Meanwhile, Scylla announces: "Reinforcements I see? In a rented prop plane? With jammers and some silly forcefield. Lame. I'll make quick work of that."

You hear a very, very loud explosion.


"That was easy. Strange that your people crashed it into my Comm building. I never thought that was their style. Oh well, the survivors will be found and dealt with shortly, I assure you."
 

"No, I don't think so Scylla. Our people aren't exactly into suicide missions," Hope quipped. "That's what they have us for."

Hope frowned in concern. Perhaps it was another set of enemies, it would be bad if they had to fight a two front battle.

"Could you give Optic a visual on the plane and survivors? Our people don't use prop planes," she shrugged as she did the same trick with the ice and lightening on the murder holes in this hallway as well as using her ice ability to pry behind the walls, disrupting wiring, the lightening playing along the icy walls, frying delicate sensors and wires too.

The force fields may be strong, but even they can't keep moisture from building up behind them and Hope uses that little fact of physics to her advantage. She also makes sure to keep the ice and lightening away from her cohorts.

"It can't hurt, you know. We aren't necessarily enemies at the moment, we just need the information on Barrington. Once we have that, we'll do our best to leave. After all, we have no real quarrel with you or the Foundry." she says, again honestly. After all, at this point, they had very little to hide.
 
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"Stay where you are, traps. I can come get you in a second Nightweaver calls back to the rest, shadow walking back to the group "Another hallway followed by a stairwell. There are lasers in the walls, probably motion sensored. There's an orange field blocking the door at the end of the stairs.

Before we go bashing through this I'd like to scout a bit more, I should be able to get to the other side of the door and there may be a way to disable both the traps and whatever is surrounding that door.
 

All apparent traps and triggers disabled, the group moves through the hallway.

Scylla laughs "Ice again. Useful against my acid trap. Not so good against my napalm trap!"

The flaming oil easily melts the ice aside and bursts from the ceiling, most of you dodge it, and it burns off harmlessly on Optic's armor, but Viridian's force field isn't doing so well today, and the fiaming oil strikes her, burning her skin. She collapses in pain, still burning (1 injury, 1 bruise, stunned. Totals: 3 injuries, 4 bruises)

Meanwhile, Hope finds that while she can ice the floor, she cannot get her ice behind the force field.
 

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