Survivor (Non-PHB) Feats: FEY TELEPORTATION WINS!

  • Thread starter Thread starter lowkey13
  • Start date Start date
A Dual Wielder with rapiers does on average 4.5 damage on either type of hit, while the revenant blade does on average 5 damage on a normal hit but 2.5 damage on a bonus action hit, so the revenant blade is behind by 2 damage on the bonus action but closes the gap by 0.5 damage for each non-bonus attack

But remember that the dual weilder has invested in the Two Weapon Fighting style to add their bonus damage, whilst the Valenar has invested in Great Weapon style, so you should actually be comparing 6/3 with 4.5/4.5. That makes them equal on one attack, and 1.5 points ahead for each Extra Attack.

The synergy with Great Weapon fighting is pretty neat though, I hadn't considered that and it would be cooler if they left the extra d4 in from the WGtE version.
Then it would have been horribly overpowered.

The thing I like about the feat is it gives the valenar a unique feel without being overpowered. (well, unless you are a multiclassed fighter/rogue) ;)
 
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Bountiful Luck 18
Dragon Fear 19
Dragon Hide 18
Dwarven Fortitude 19
Elven Accuracy 18
Fade Away 19
Fey Teleportation 14
Flames of Phlegethos 20
Infernal Constitution 20
Orcish Fury 23
Prodigy 20
Revenant Blade 10
Second Chance 20
Squat Nimbleness 19
Wood Elf Magic 4
 

Bountiful Luck 18
Dragon Fear 19
Dragon Hide 18
Dwarven Fortitude 19
Elven Accuracy 18
Fade Away 19
Fey Teleportation 14
Flames of Phlegethos 20
Infernal Constitution 20
Orcish Fury 23
Prodigy 20
Revenant Blade 11
Second Chance 20
Squat Nimbleness 17
Wood Elf Magic 4
 

Bountiful Luck 19
Dragon Fear 19
Dragon Hide 18
Dwarven Fortitude 19
Elven Accuracy 18
Fade Away 19
Fey Teleportation 14
Flames of Phlegethos 20
Infernal Constitution 20
Orcish Fury 23
Prodigy 20
Revenant Blade 11
Second Chance 20
Squat Nimbleness 17
Wood Elf Magic 2
 

Bountiful Luck 19
Dragon Fear 19
Dragon Hide 19
Dwarven Fortitude 19
Elven Accuracy 18
Fade Away 19
Fey Teleportation 14
Flames of Phlegethos 20
Infernal Constitution 20
Orcish Fury 23
Prodigy 20
Revenant Blade 11
Second Chance 20
Squat Nimbleness 15
Wood Elf Magic 2
 

Bountiful Luck 19
Dragon Fear 19
Dragon Hide 19
Dwarven Fortitude 19
Elven Accuracy 18
Fade Away 19
Fey Teleportation 14
Flames of Phlegethos 20
Infernal Constitution 20
Orcish Fury 23
Prodigy 20+1=21
Revenant Blade 11
Second Chance 20
Squat Nimbleness 15
Wood Elf Magic 2-2=0
 

Bountiful Luck 19
Dragon Fear 19
Dragon Hide 17
Dwarven Fortitude 19
Elven Accuracy 18
Fade Away 19
Fey Teleportation 14
Flames of Phlegethos 20
Infernal Constitution 20
Orcish Fury 23
Prodigy 21
Revenant Blade 11
Second Chance 20
Squat Nimbleness 16
 

Bountiful Luck 19
Dragon Fear 19
Dragon Hide 17
Dwarven Fortitude 19
Elven Accuracy 18
Fade Away 19
Fey Teleportation 14
Flames of Phlegethos 20
Infernal Constitution 20
Orcish Fury 21
Prodigy 21
Revenant Blade 11
Second Chance 20
Squat Nimbleness 17
 

But remember that the dual weilder has invested in the Two Weapon Fighting style to add their bonus damage, whilst the Valenar has invested in Great Weapon style, so you should actually be comparing 6/3 with 4.5/4.5. That makes them equal on one attack, and 1.5 points ahead for each Extra Attack.

I compared them assuming no fighting style because I believe it to be a better indicator of the weapon + feat's inherent strength, but if you want to assess the value of its synergy with GW style that is also a worthwhile endeavor. Your numbers are still correct here, but if the Valenar picked up GW style I assume the Dual Wielder picked up the TWF style, so the Valenar no longer has the edge in terms of adding their ability mod on bonus damage. I wasn't impressed by the ~4 extra damage when the Valenar was the only one adding ability mod to damage, and I'm still not impressed by the 4.5 extra damage you generate on turns where you land 3 non-bonus attacks.

Then it would have been horribly overpowered.
Personally I disagree; I think it would still fail to measure up to the standard the PHB establishes with GWM/SS builds. I've been awake for like 2 minutes though, so I've no figures to support this at this time.

Quick point of order: While either one may be slightly better under the right conditions, I think we've pretty thoroughly proven that Revenant Blade builds and Dual Wielding builds are pretty equivalent; and Dual Wielding builds, while far from the strongest under the sun, are not bad either. I hope no one thought I was legitimately disparaging the Revenant Blade, trashing on things you downvote is just part of Survivor threads.
 

I compared them assuming no fighting style because I believe it to be a better indicator of the weapon + feat's inherent strength, but if you want to assess the value of its synergy with GW style that is also a worthwhile endeavor. Your numbers are still correct here, but if the Valenar picked up GW style I assume the Dual Wielder picked up the TWF style, so the Valenar no longer has the edge in terms of adding their ability mod on bonus damage.

If someone is trying to dual wield without two weapon style then the double bladed scimitar is a long long way ahead, even without the feat. If you want to make a comparison you need to assume the dual wielder has the style, which means the Valenar should also have a style. And I think it's reasonable to assume they will prefer GW style to protection...

I think it would still fail to measure up to the standard the PHB establishes with GWM/SS builds.

GWF and SS are very overpowered, and WotC know that now. They form the benchmark for the power of feats - if it's as powerful as those it is too powerful.
 

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