[SWSE] A New Fear (OOC)

...snip...Game terms, you get an extra second wind as a free action per encounter, the Vornskyr is the light armor +8 Ref +5 Fort, Rancor +10 +7, +2 Str, +2 Con, +2 Dex when Rancor is worn, the lighter suits, one has been enthreaded with bits of holocrons and intuned with the force +2 cha on Arkan if you remove one of the other bonuses con str etc, Shardus's model has a built in computer interface that actually makes him smarter +2 Int instead. DR = Equip to Fort as usual.
...snip...
wait, so the light armors have the +2 STR, CON, DEX, but I can swap one of those for a +2 CHA instead?
 

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"Thank you, my sweet, I'll eat in just a minute"
Arkan reaches out with his left arm (currently in his two-armed mode) and begins to help Imariss lay out the food on the table
"And Khairne, I will gladly accept your offer"
Arkan reaches out with his right hand, takes the blade from Khairne (Khairne is Deckard, correct?) and after taking a minute to examine his new partially metallic body, slices himself shallowly across his chest, detaches his second right hand and smears it with the blood dripping down his chest, and holds out the blade in his upper right hand and his bloody lower right hand
((yes, his full name is Deckard Khairne)) He smiles fiercely, "Then I embrace you as tal'tat (blood brother) and welcome you to my clan." He gestures towards your new armor, "You just have to choose your colors." (the armor is flat grey and without arms or symbol)

"Now we should see about getting your honor name." His grin widens. "And I know just the way..."
 





Right, quick question:

In the last session Jake made a comment about an Unleashed Surge ability, but I cannot find it in the Force Unleashed book.

I was curious if this was a house-ruled Unleashed ability or if you meant one of the Improved Force powers that are the Force Techniques that Jedi Knights can take
In that case it would be like "Improved Surge: You are able to activate the Surge force power as a free action rather than a swift action."
 

Right, quick question:

In the last session Jake made a comment about an Unleashed Surge ability, but I cannot find it in the Force Unleashed book.

I was curious if this was a house-ruled Unleashed ability or if you meant one of the Improved Force powers that are the Force Techniques that Jedi Knights can take
In that case it would be like "Improved Surge: You are able to activate the Surge force power as a free action rather than a swift action."
I don't have me books in front of me, but I'm kinda making up the unleashed powers as I think of them. I'm fairly certain unleashing speed would grant you an extra swift action to do with as you please. Mostly unleashing the force power as a talent will net you the force power as if you had always spent a force point on it, and spending a force point on it would grant you it's normal effects above and beyond. Those would be seperate from the force techniques. That kinda make sense?
 

Another Happy Landing...

((this is another RP post attempting to gauge your next course of action.))

After your rather loud and explosive hello to the secret base of Gradash, you take stock of your accomplishments,an above strength Stormtrooper squad, two AT-ST's and an AT-AT fill your kill board, but not without incident. Nax is wearied from several direct hits, Arkan is running low on his ability to draw on the force, and the cyborgs are sitting pretty.

You notice that the blast doors covering the bay and gunner's nest have locked down, making entry slightly more difficult as they ready thier defenses against room to room assault by not quite yet Supercommandos. Now might be best to gather your resources and take stock of the situation on the ground. Perhaps to fall back, get a quick rest, and come back at them with everything you have...

((What say you?!?))
 
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((this is another RP post attempting to gauge your next course of action.))

After your rather loud and explosive hello to the secret base of Gradash, you take stock of your accomplishments,an above strength Stormtrooper squad, two AT-ST's and an AT-AT fill your kill board, but not without incident. Nax is wearied from several direct hits, Arkan is running low on his ability to draw on the force, and the cyborgs are sitting pretty.

You notice that the blast doors covering the bay and gunner's nest have locked down, making entry slightly more difficult as they ready thier defenses against room to room assault by not quite yet Supercommandos. Now might be best to gather your resources and take stock of the situation on the ground. Perhaps to fall back, get a quick rest, and come back at them with everything you have...

((What say you?!?))

I'd say for Nax's sake more than anything else, it might be a good idea to take a quick break in order to be back at full strength ((as you only get one second wind per day))
And then? Commence the assault on the base! Take no prisoners!
 
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