You get a Troubadour-Warrior, which is kind of like a bard. He gets some more abilities at higher levels
Troubadour-warrior
ARMOR: Light (AC 13)
PRIMARY ABILITY: Charisma
SAVES: Dexterity, Charisma
SKILLS: Deception, Performance, Persuasion
SIGNATURE ATTACK: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
SPECIAL ACTIONS
3RD-LEVEL (3/DAY, REACTION): Cheer. After an ally within 60 feet that the troubadour-warrior can see makes an attack, roll a d6 and add the result to the ally’s result.