Jürgen Hubert
First Post
I'd like to qualify the earlier "Chaos is Everywhere" statement.
Sure, there are hordes of chaos beastmen lurking in the forest who will try to kill and eat you if you venture into their domain - or even if you are living nearby. But that's not all there is to Chaos.
There's also your everyday mutant - someone who has had the misfortune to have born with (or grown one later in life) a third eye, a tail, or some other minor deformity. Sometimes they manage to hide in society by covering these things up with clothes, desperately trying to live something like a normal life. But more often they are driven out to live in the wilderness, or killed outright.
As a Sigmarite priest, it will be your mission to kill these abomination. Not neccessarily because they have done anything bad yet, but because they represent a taint of chaos that must be stopped at all costs. It is highly likely (though not certain) that they will eventually mutate further and end up depraved and insane, so killing them now is an act of mercy.
And there are also the cultists who embrace the Ruinous Powers in a quest for more power and influence. Eventually, they will probably self-destruct - but until that happens, they have the power to bring a lot of misery to those around them. What's worse, they are often outwardly respectable and powerful citizens of their cities, so proving that they are evil Chaos cultists can be quite hard if you are a random adventurer. So some vigilante street justice, together with some breaking and entering will have to suffice to stop something horrible from happening.
Of course, that means you will also be hunted by the forces of the law. But that's also standard for Warhammer campaigns...
Sure, there are hordes of chaos beastmen lurking in the forest who will try to kill and eat you if you venture into their domain - or even if you are living nearby. But that's not all there is to Chaos.
There's also your everyday mutant - someone who has had the misfortune to have born with (or grown one later in life) a third eye, a tail, or some other minor deformity. Sometimes they manage to hide in society by covering these things up with clothes, desperately trying to live something like a normal life. But more often they are driven out to live in the wilderness, or killed outright.
As a Sigmarite priest, it will be your mission to kill these abomination. Not neccessarily because they have done anything bad yet, but because they represent a taint of chaos that must be stopped at all costs. It is highly likely (though not certain) that they will eventually mutate further and end up depraved and insane, so killing them now is an act of mercy.
And there are also the cultists who embrace the Ruinous Powers in a quest for more power and influence. Eventually, they will probably self-destruct - but until that happens, they have the power to bring a lot of misery to those around them. What's worse, they are often outwardly respectable and powerful citizens of their cities, so proving that they are evil Chaos cultists can be quite hard if you are a random adventurer. So some vigilante street justice, together with some breaking and entering will have to suffice to stop something horrible from happening.
Of course, that means you will also be hunted by the forces of the law. But that's also standard for Warhammer campaigns...
