Gimby said:
Having run a prot warrior myself, no. Some of them are similar, but the implementation is very different. The comparison is about as valid as the feat-enhanced uses of Bardic music.
snipped from an older post of mine... some obvious WoW ideas that made it to the PH2...
The Knight Class- Can we say Tank and Hold Aggro here?
Knights Challenge Abilities (WoW Warrior equivalent)...
Fighting Challenge (Taunt)
Test of Mettle (Challenging Shout)
Call to Battle (Battle Shout Buff)
Daunting Challenge (Intimidating Shout-Fear effect)
Loyal Beyond Death (Last Stand, Prot spec warriors stand up and be recognized)
Thene there are feats like...
Sacred Purification (WoW Priest's Holy Nova)
How about alternative class features...
Druids Spontaneous Rejuvenation (HoTs - Wow Druid's Rejuvenation -Heal over Time)
Fighters Counterattack (WoW Warrior's Overpower or Hunters Mongoose Bite)
sigh
To the rest here, I dont mean to offend but my point is that 4E is heading too far away from the traditional D&D flavor for me. I enjoy both D&D (for about 26 years now) and WoW (since release). I just dont need one mixing in with the other. 4E should have some original concepts for the traditional tabletop rpg, not borrow just about everything (like unlimited casting, "per encounter" is akin to having a mana bar) from a video game.