The fighter and the paladin pretty well ganged up on the knight & stole his stuff

Sunderstone said:
No, it would be an original concept (if wow never existed) unlike what seems to be going into 4E.

For that matter why not let the Core 3 books for 4E be written by Blizzard Entertainment?
Because Blizzard writes computer games and probably doesn't know the first thing about designing a successful and playable tabletop RPG, despite their good ideas on class roles that happen to be applicable to class-based fantasy RPGs. Also, WotC is already doing it. Or was that a rhetorical question?
 

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Dr. Awkward said:
So go ahead and enlighten us. Answer my question above. I'm an old tabletop RPG guy from back in the day. I've played every edition of D&D. I don't see anything wrong with cribbing notes from MMORPGs, as long as it makes a positive contribution to the game. Good ideas are good ideas. So why all the hate from my fellow old tabletop RPG folks?

Good Ideas are good ideas, positive contributions are nice too. But the game is heading to far from what D&D is to me. Id like to keep the video-gameyness feel with the video games.

NM, I cant make my reasons to you any clearer. Put it this way, If I had to choose 4E or WoW only.... Id might as well go with WoW as they are becoming far too similar already and I would have zero prep time, fewer rules etc.
If im going to get a mana bar that I can refill after every encounter anyway, ill stay with WoW (at least till the next cool mmorpg arrives).
 

Dr. Awkward said:
Because Blizzard writes computer games and probably doesn't know the first thing about designing a successful and playable tabletop RPG, despite their good ideas on class roles that happen to be applicable to class-based fantasy RPGs. Also, WotC is already doing it. Or was that a rhetorical question?

Also, the release date would be pushed back by an order of years.
 



I've never played WoW. I watched someone play it and decided I had no interest. As for the PHB2, the more I look at it the less impressed that I am. There is very little that I like or allow from PHB2 when I run. About all I like are the Cleric repalcement ability, Druid Shapechange (mandatory), a handful of spells and some feats. The Beguiler is ok. The rest of the book I found horrible including the Knight.
 

I've never played WoW and don't know anything about it - but how many ideas has WoW 'taken' from D&D in the first place, I wonder? I wouldn't be surprised if WoW owed more conceptually to D&D than is ever likely to happen vice versa.

Cheers
 

It sounds to me that they are cannibalizing 3.5e, making some basic game mechanic changes, then spewing it out as a new product.

And I'm OK with that 100%- sounds like a solid plan.

The fighter and the paladin pretty well ganged up on the poor knight and divvied his stuff between them.

Good- I wasn't that much impressed with the Knight on paper or in play, and I've seen them played pretty well. I agree with the idea of putting the Challenge under the Paladin's list of abilities.

The PH2 is one of those books I think has some interesting ideas, but poor execution. Duskblades and Beguilers look like 2 more spokes on the wheel of armored arcane spellcasters similar to the Warmage, Battle Sorcerer, etc., but without anything really compelling about them.

I hope they'll either make it easier to construct armored spellcasters- perhaps as a Feat chain or Alternative Class Feature- or make one class that has a variety of spell-lists...like specialist mages would.
 


Sunderstone said:
No, it would be an original concept (if wow never existed) unlike what seems to be going into 4E.

You'd rather have bad original concepts than good stolen ideas? Just because something is original doesn't mean it's automatically good. The fact that many others have stolen the same idea is usually a hint that it's a good idea.

For that matter why not let the Core 3 books for 4E be written by Blizzard Entertainment?

See, that's an example of an original idea that is incredibly bad!
 

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