the Jester
Legend
Actually it's 10. "Refer to the 'playable races' chapter in the Player's Handbook."
I was just re-reading "Box of Flumph", a 3e adventure in Dungeon Magazine, and I noticed that it has a level adjustment listed!
Actually it's 10. "Refer to the 'playable races' chapter in the Player's Handbook."
The first one my PCs encounter will say "I was once an adventurer like you...".
I agree. I definitely get the sense that they're bringing back:
- Monsters don't have to be things you fight
So why do you need stats for something you'll never fight?![]()
So why do you need stats for something you'll never fight?![]()
One of the attitudes I've hated in the more recent products of the game was that every "monster" had to be deadly serious, something to fight at a certain level for 5 rounds and somehow had to make sense. This killed off creativity and many fun things about the game. Having the Flumph back is a sign that it won't be completely like that recent trend anymore.
Yes becuse the most expensive set of books need fille
Because mechanical interactions are not limited to combat.
Twas a joke, and there is no reason that you would never fight a LG disk of jetting air. Evil or neutral parties. Dominated Flumph - OH THE HORROR!![]()