Scott Christian
Hero
Railroading, agency, blah, blah, blah...
It is amazing these conversations continue like they do. Yet, if you sit down at any convention, at any gaming store, or at most households, you see the exact same game being played: DM describes scenario, players react, DM tallies results, and then the DM or players describe what happened.
Of course there are exceptions. The DM that just tells the story, or the player that refuses to interact, or the DM that never prompts thinking they are giving their players agency, or the player that always must go against the grain or attack their teammates. These all exist. But the truth of the matter is they exist in such small quantities, that it rarely impacts gaming tables that are literally everywhere throughout the US.
It is amazing these conversations continue like they do. Yet, if you sit down at any convention, at any gaming store, or at most households, you see the exact same game being played: DM describes scenario, players react, DM tallies results, and then the DM or players describe what happened.
Of course there are exceptions. The DM that just tells the story, or the player that refuses to interact, or the DM that never prompts thinking they are giving their players agency, or the player that always must go against the grain or attack their teammates. These all exist. But the truth of the matter is they exist in such small quantities, that it rarely impacts gaming tables that are literally everywhere throughout the US.