The "I Didn't Comment in Another Thread" Thread

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I remember someone stating someone's character was "chaotic everywhere" because even if they were in another room, and someone else found a chest, they would be there to open it.
I guess one way to allow the CEverywhere character to be the protagonist they want to be is to just not have geography or time be a thing.
 

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I got a picture of John Mulany and:
Neutral Good, "Benefactor"
Neutral Good means doing what is good without bias for or against order. However, a Neutral Good alignment can be dangerous when it advances mediocrity by limiting the actions of the truly capable.
 

I got a picture of John Mulany and:
Neutral Good, "Benefactor"
Neutral Good means doing what is good without bias for or against order. However, a Neutral Good alignment can be dangerous when it advances mediocrity by limiting the actions of the truly capable.

That's .... in interesting statement ... for Buzzfeed to put in the NG description.

It's almost like there is some underlying ethos behind it.
 

This is directly from Dragon issue 124's "Front-End Alignments" article about types of players.
Easier way. If the Chaotic Everywhere character doesn't wait to finish hearing the description of the room and then acts on what he just heard, without reason, then that's all he's seen in the room.

DM - You open the door to a large room. There are torches in wall sconces along the pillars, that are supporting the roof. In an alcove between these pillars is a chest that is...."

CEv - I go to the chest and attempt to open it!"

DM - ... and are immediately are attacked by the four guards who are standing in pairs, on either side of the chest, holding long spears. They get attacks of opportunity as you approach.

CEv - But I wouldn't have done that, if I saw them!

DM - And you didn't see them, because you got too excited over the chest.
 

I got a picture of John Mulany and:
Neutral Good, "Benefactor"
Neutral Good means doing what is good without bias for or against order. However, a Neutral Good alignment can be dangerous when it advances mediocrity by limiting the actions of the truly capable.
Same. Favourite topping = pinepple.
 

Kinda funny how long time lurkers are coaxed into posting to defend all the wrong people and things.
I sometimes wonder where they originate. Are accounts like that carefully created and stored away in some nutter's bunker in a cool dry place for future use? Or are they more like stuff that gets pushed to the back of the fridge and only later discovered by accident in all their foul, oozing fungal glory?
 

I sometimes wonder where they originate. Are accounts like that carefully created and stored away in some nutter's bunker in a cool dry place for future use? Or are they more like stuff that gets pushed to the back of the fridge and only later discovered by accident in all their foul, oozing fungal glory?

"In fifteen years, Ima gonna need to post some pro-Nazi stuff!"

That just seems ... really effortful for the minimal payback.
 

I've fallen down a rabbit hole with Renown. Normally this is the time where I would start digging my way out, but it's kind of cozy down here. I think I might stay a while.

I've got a number of Factions in my upcoming campaign that the party can ally themselves with--do little favors, make some friends, that sort of thing. Complete that Bounty Quest, +1 renown with the Town Guard. Find that stolen relic, +1 renown with The Temple. As their Renown increases within these factions, other things in the game will unlock...quests will trigger, new goods and services become available, rivals will take notice.

It's either going to be a great idea, or a terrible idea.
 

I've fallen down a rabbit hole with Renown. Normally this is the time where I would start digging my way out, but it's kind of cozy down here. I think I might stay a while.

I've got a number of Factions in my upcoming campaign that the party can ally themselves with--do little favors, make some friends, that sort of thing. Complete that Bounty Quest, +1 renown with the Town Guard. Find that stolen relic, +1 renown with The Temple. As their Renown increases within these factions, other things in the game will unlock...quests will trigger, new goods and services become available, rivals will take notice.

It's either going to be a great idea, or a terrible idea.
I do this often. Usually, but not always, there is a -1 impact to another faction. If somebody ends up happy, often somebody ends up not. Adds an entirely new dimension to PC decision trees.
 


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