The "I Didn't Comment in Another Thread" Thread

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My cultures tend to resemble a blend of various basic archetypes (My nomadic grassland horse clans have various similarities to pretty much every real-world temperate nomadic culture as well as both the Dothraki and the Riders of Rohan), as I take a very holistic approach to designing them, taking into consideration everything from geography to geology to evolution to philosophy and letting them develop organically - which means they often go in directions I wasn't quite expecting.
Especially since I also go at it from the other end as well, coming up with specific things or introducing things and ideas I've found elsewhere or been inspired by, and then trying to reverse-engineer them to figure out how a culture arrived at point B from point A.
Working forward from the beginning and backward from the present at the same time like building a puzzle from the outer border inwards usually ends up peeling off a couple of new ideas in the process... :rolleyes:
For me, if I were creating a nomadic steppe culture, I probably would use the Turks or Mongols as the base inspiration, but then would mix things up a bit. Steppe cultures generally have pretty similar lifestyles, there’s only so many professions your people can support when you’re constantly migrating with your herds, but I would definitely work in some new magical and religious elements. For fantasy elements, they store their yurts in bags of holding, or have magical breeds of horses, like Pegasi or fey horses. Or maybe I’d just make my world’s Centaurs have this culture. For religion, they might be polytheistic and especially venerate the world’s Traveler, War, Commerce or Horse/Nature gods. Or have some connection to to the 4 Elements. I’d probably give them some special funeral rites, depending on which religion I choose. I’d definitely make them have an important role in the setting, maybe as a new invading empire like the Huns or Mongols.

But for some examples for how I typically blend together cultures, one of my settings has a civilization that lives in the mountains that’s mainly based off of the Inca, but with a lot of inspiration from Ancient Egypt and China, too. They worship the sun god, decorate everything in gold and jade, have an imperial bureaucracy, and believe that their emperors are the avatars of the sun god. I also created a seafaring culture that mainly took inspiration from Vikings and Polynesians. And, as I mentioned earlier in the thread, I just made a new religion that is mostly just Gnosticism plus Jainism.
 

Wow. People will literally argue about anything.
No we won't. Nobody has ever done this in the history of arguments. Could you point to the study that proves this is correct? or do you finally admit that you are just making this up? The older arguments were more authentic anyway. If you're going to argue about arguments, the argument is over before it starts. Also, bounded accuracy.
 
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