The Reconquista OOC

As the PCs reactions to the drow have been mentioned a number of times by different people I thought I'd address how much you do or do not know about the dark elves.

You all know quite a bit, mostly from hearsay I'd say, unless you want to say that you've had personal dealings with them before. You know for a fact that they were behind the first, unsuccessful giant invasion 14 years ago, and that they partially absorbed Istivin into a black globe of power at that time. They were trying to absorb the city into Lolth's level of the Abyss, known as the Demonweb Pits, but were ultimately thwarted by a powerful group of adventurers. They were never seen in large numbers in Sterich, preferring to let the giants to get their hands dirty.

The elves in the group would have been taught some basic information about the drow (strengths, weaknesses) during their upbringing.

Everybody knows that they are very cunning and sly, and are not to be underestimated.
 

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Seeten said:
Why doesnt a glitterdust + lance charge fix the air elemental? Can my horse make it up there?

"The next day you make your way to the top of the mountain, employing some stealth."

It doesn't sound horse-friendly... :)

-Hyp.
 

Seeten said:
Why doesnt a glitterdust + lance charge fix the air elemental? I am sure it does outrageous dmg to any single target guy. Can my horse make it up there?
I didn't describe the area around the Witch's Hump much, but I was imagine it as a smallish wooded mountain. A horse could be lead but not ridden, and would obviously have a hard time being very stealthy, unless magical methods were used. A paladin's mount is certainly a lot smarter than a regular horse, and could probably make it up there without too much trouble, but would have similar stealth issues.
 

Ok, pas de horse.

Um, I am the unstealthy, by the by. I am not even approaching stealthy. I make Mavic's watch me come you bastards approach look stealthy.

-6 ACP in full plate. Stealth? I hope someone cast silence on my armor.
 





Seeten said:
So. Go mostly as nuts as you want, as long as you dont endanger anyone. I know Mavic has mentioned "Unless Anastasia" several times, so I assume he is aware of the above, but this is the expectation. It probably happened once, a couple years ago, I dont imagine it'd ever happen a second time.
Actually I imagine it's a slow, painful process really. Raised around a bunch of older brothers of the Lawful Stupid variety (perceived or actual) his whole mindset revolves around chasing and avoiding that. I imagine a lot of times Mavic's a tired taskmaster who reads too much and goes around trying to engender support for the war and be the person he truly wants to be. When giants are involved though, he sometimes just slips. He's smart enough to know it's all his own fault, but not mentally strong enough to not lay the blame for everything in his life on anyone but giants. He might feel some sort of shame at getting caught torturing giants, but he'd not likely stop the inclination and it wouldn't stop him from being a sweet guy around kids and a gentleman when he's not actually fighting. I'm muttering through Mavic's inclinations and personality core more than you might even notice on the norm depending on your experiences with him.

As for him growing past it, honestly I like to keep things like that open for actual play. If Mavic resolved his issues "off screen" without some actual effort then I'd feel like I were cheating myself. "And then he realized that he'd wasted his life on hating" just seems like a letdown really. Figuring out if he's going to be a good person or a villain seems to be the most important aspect of the character, and I don't often get the opportunity to create personalities like his. Anyways, apologies if he's a bit...harsh and hard to swallow. Characters like this are easier to dish out at higher levels, since characters created and leveled in game like this tend to have their complexities run their courses. 11 actual levels of play with this guy would be awfully depressing, but with him sort of running in and out as a thread of other character's lives doesn't seem like it would be that bad.
 

I dont mean to "resolve the core issues" I mean the "Magic missile the air elemental and possibly kill everyone" instead of "Insert better plan here", etc.

Anastasia is LG, but she isnt a prude, or an ice queen, or an idiot. She isnt out to change anyone, or even convert them, she's out to save Sterich, and drive out the invaders. Along the way, she'll enjoy time with friends, and such, and make allowances for uniqueness, and what have you.

I guess what I am saying is being with Anastasia opens you up to her incredibly upbeat personality, her easy smiles, even in the face of adversity, and her kindness, and being too dark opens you up to the other side of her, which isnt quite as nice a side to be on. Given a choice of one or the other, I'd choose the upbeat side as often as I could. YMMV =)
 

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