xjohnson512x
First Post
I'm currently playing in a Pathfinder campaign based in eberron, and I've started a warforged fighter/rogue. The character has magic armor spikes on his body so that his grapple does 1d6 for the spkies and 1d6 fire damage. The issue I'm having is trying to figure out how and when the damage is applied. Right now we're playing it that every round the grapple is maintained(including the round it is started) I do 2d6 damage. Which is reasonable, however if I use a natural attack while maintaining a grapple(which is allowed), I can do an additional 5d4 damage(shocking fist feat from eberron). Essentially I can do 2d6+5d4+str every round at 5th level, and since I've taken as many grapple/CMD/CMB feats as I can find and have I very high dex and str I have a +9 on the roll. This seems a little unbalanced to me so I'm just wondering if anybody knows exactly how this combat should work. Thanks