TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)

[sblock=August]Well, if you look closely, FitD, you'll notice mohalloran is getting married on the 8th, I'm on the 9th :p

Reklaw: My honeymoon is on the Canadian west coast, Vancouver Island. And that's all the details anyone except me and my fiancee is allowed to get ;)[/sblock]
 

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[sblock=OOC]Hello folks! I just got an email from Ken, looks like he's still having trouble accessing the boards. He's still alive and kicking, though, so hopefully he can get on again soon.[/sblock]
 

In an Undisclosed Location

OOC: Hey! It let me post! :)

[sblock=Drivan Only]Oooooooh, dear! A 'Natural 1' on the Bluff check... :lol:

---

Drivan casts Ghost Sound, generating the noise of constables raiding the *undisclosed location*.

"Open up! Let me go!" says the illusory constable, "Uh... I mean, 'Let Drivan go!' No! Wait! I wouldn't know his name. I mean, the constable wouldn't know my name. Wait! Why am I doing all of this thinking out loud?!"

You hear an angry sigh. With a thump, the chair flies out from under you. The rope tightens about your throat. As you begin to pass out, you hear, "Stop fooling around, idiot."

"I told you we should have killed him."

---

You return to consciousness in an even more uncomfortable position. The hood still covers your head. Your throat aches; the skin burns from the rope. Your stomach growls.

You're not sure how you're tied, now. You're in a horribly contorted position and can feel cords bound around every portion of your body. The cords bind and cut, restricting your circulation. You hope you're not tied like this for too long, because gangrene could occur. Just a twitch of your legs or arms makes a cord tighten against your throat and eyeballs. You feel like in your a very small space, perhaps a closet. The air feels stale and reeks of mold.

[sblock=Reklaw]
And there is no power that I have that does a sustained flame right?
:hmm:

Prestidigitation!

Remember, you can light objects on fire with it?[/sblock][/sblock]
 

Everyone can read this one!

[sblock=Money and Items]
Hadaray has 34 gps from starting money. I think we divided our reward among those who did not receive a magic item. So we now have exactly... how much?
Here's a recapitulation of the treasure thus far...
  • +1 Sword of Five Elements from Cousin Eustace -- borrowed by Finnian
  • Wand of Unrestrained Mass Destruction -- from Swillwort, owned by Drivan
  • 1,250 gp (1,000 from Swillwort; 250 gp from Marco)

I don't recall y'all setting the split of the funds. What I do remember was that when the subject was broached, Weldon wanted to make sure that he was getting part of the split because he was borrowing the sword, not keeping it. My suggestion is that you purchase stuff to optimize your party. The way 4E is set up, no one is going to get the shaft on items. It will always, eventually work out to everyone with a balanced cut.

I'm not remembering the exact cost of a lvl 1 magic item right now, but it should be pretty close...
I do believe a level 1 magic item costs 360 gp.[/sblock]

[sblock=Marriage!]Congratumalatiations, guys! I'm sure it's a decision you won't regret for the rest of your life! :p

Hee-hee![/sblock]

The party's disposition at this point in time...
  • Drivan: Completed research. Time is night. Other party members have to catch up with Drivan's time before they can deal with this.
  • Finnian and Vaunea: Talking to Uncle Mikey about potions. Just got lead on special ingredient. Location is Marco's shop. Time is early morning. Need the players to post that they are going to the location of the ingredient, so that we can have the 'commit' and move ahead.
  • Emral and Hadarai: Checking out TURTLEDOME! Time is mid-morning.
 
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At the TURTLEDOME!

:D Ata's back! :D

[sblock=Emral and Hadarai only]
The eladrin blatantly ignores the woman spouting at him.
Curious...

You hear people inside the tent booing and hissing inside the pavilion. Someone shouts, "Yeah, just ignore her like you did Emral last night!"

Another person shouts an epitath comparing Hadarai to the portion of the body responsible for expelling fluid waste.

He looks around and sighs. Turning at Emral, he says: Nice performance. When you're done with that, we might as well head back to the old wizard's mansion and see if we can get some decent equipment. With this mess, acquiring useful information seems impossible to me, anyway.
"We wouldn't give it to you anyways!" shouts someone in the tent. You hear a crowd people laugh in response.

Emral struts through the hole in the wall, giving the crowd some more love. I didn't get an invite, so I decided to Crash! He laughs.
Inside, you see several risers of bleachers placed against the back of the huge tent. Lower-class individuals and families sit in them. Some wave banners. Others carry signs. Some toss confetti in the air. Others blow on horns or beat drums. Kobolds carry various foodstuffs in boxes, tossing the items to people who call out and offer a copper piece or three.

In the middle of the tent, you see forty or fifty large tables. People of means--merchants and soldiers--sit in this section with their families and friends. Monsters push small carts laden with food, beverages, and souvenirs.

On the far wall is a large bar. Beside the bar is a large chalkboard, covered with a strange mathematical table.

The crowd roars and cheers. Several continue to do that peculiar action in which they wave at you, but look towards the front of the pavilion.

People, waiting at the newly constructed side-door to the tent, rush Emral.

He points to various groupies around the room, blowing kisses at the ones with shards of the pavillion. that a girl, hey there. Why hello to you, too! Heeeey. :*
A lovely, young girl rushes up and asks for Emral's autograph. She bares the upper portion of her chest...

[sblock=diplomacy]
1d20+9=13 not too bad, I don't think.
But not too good, either. ;)[/sblock]

So what's this party all about? Is it for me?
As you address the crowd, you catch a glimpse of the front of the pavilion.

Smooth, white curtains--easily three or four stories tall--hang above a raised stage. You see images moving on the surfaces of the curtains. Above each curtain, you see an image of each party member. All have a smiling, eager expression, save Hadarai, who scowls.

Beside the large curtains hang smaller ones. Images move on these as well.

One of the smaller curtains shows Drivan and Marco reading books in the Daunton library. Another smaller curtain shows Vaunea and Finnian talking to Uncle Mikey in a dingy alchemist's laboratory. A third shows you, just as you are this very moment: standing in the midst of an adoring crowd. Other small curtains show the Legion of Bone in previous battles or training. A handful of curtains depict scenes from your battle with Cousin Eustace and the Origami Rats.

The large curtains...

Oh, dear!

When you look at the large curtain with your face above it, a sickening vertiginous feeling grips you, for you see an infinitely recursive image of the curtain inside the curtain inside the curtain inside the curtain...

You realize the curtain is showing what you see through your own eyes!

Drivan's shows his hands manipulating books, as he reads. Vaunea's shows the sky, as she looks outside the window in Uncle Mikey's lab. Finnian's has a close-up of Uncle Mikey, for the ranger listens intently. Hadarai's shows the Emral's backside, as the wizard stands in the hole to the pavilion, crowd thronging.

The sound is overwhelming. Not only can you hear the crowd, you can hear the crowd relayed through the curtains. The voices of those closest to you amplified. You hear the turning of pages, Uncle Mikey's confused speech... Not only do you hear the girl call for your autograph, at the same time, you hear her voice boom through the curtain!

In the center of the pavilion, floating near the ceiling, hangs a large, spiraled pole seemingly made from glowing crystal. The bottom of the pole has five red segments, the middle five yellow segments, and the top has five green segments. A dark red ball caps the base, while a transparent sphere caps the top. The segments of the pole glow brightly, almost all the way to the first green segment. However, periodic, angry red sparks occassionally dance around the pole and sometimes cause the level of light to dance downwards, only to surge back to its previous level.[/sblock]
 
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Hadarai stops to look at the amazing show. Even his normally unperturbed face shows some signs of wonder at the sight of the curtains and the spiraling pole.
After a couple of seconds of puzzlement, his look shows understanding instead. I see. This is that which the boss of this whole theater talked about. This is the artifact by which the masses will decide our fate.
The Eladrin then thinks about how he's attracted the hatred of all that people, for reasons not completely clear to him. He really didn't care. He wonders, instead, if his fate was to again and again be hindered by the mediocre and the envious. Oh well, he thinks, with a smirk, Many enemies, much glory.
 

At the TURTLEDOME!

[sblock=Emral and Hadarai only]
Hadarai stops to look at the amazing show. Even his normally unperturbed face shows some signs of wonder at the sight of the curtains and the spiraling pole.
Several of the smaller curtains focus on Hadarai's face, zooming closer. A few small curtains show the reactions of the crowd to Hadarai's expression. They smile and point. Some laugh...but it is not a scornful laughter. It is an open and freely given laughter of someone sharing a moment of wonder.

The angry red sparks dancing around the glowing pole diminish in intensity. The level of light remains steady in the high yellow portion.

Up on Vaunea's screen, the view moves over Uncle Mikey's shoulder, to look at a book. You hear the halfling say, "Heeeeeey! You look with your hands, not with your ey--no--it's...uh...yeah...It's like you look with your eyes, not with...wait...don't even look at all. It's like totally secret with magic stuff that would completely blow your mind and like expand your horizons, but in a horrible way that involves your like brain exploding."

The screens switch from the view of Hadarai to that of the laboratory. People chortle at Uncle Mikey's antics and slurred speech.

Like that, the moment shared between Hadarai and the spectators ends.

Near you, you hear a little girl ask, "Mommy, why does he have a metal nose?"[/sblock]
 

[sblock=Kenhood]I like the rope over the eyeball part, nice touch:-p Guess I'm going to stay still until I figure something out. A little carefully place prestidigitation fire on the rope wouldn't help would it since it's against my skin?[/sblock]
 

[sblock=Reklaw]
I like the rope over the eyeball part, nice touch:-p
That's good hojojutsu! Strangely, people seem more willing to comply with a rope abrading their eyes as opposed to their necks.

Guess I'm going to stay still until I figure something out. A little carefully place prestidigitation fire on the rope wouldn't help would it since it's against my skin?
You feel it against your skin in the following locations:
  • Eyes
  • Throat
  • Wrists
  • Elbows
  • Ankles
  • Chest
From what you can feel, there's a cord connecting your ankles to your wrists, and your wrists to your throat/eyes. That cord does not touch your body, but confers all the force when you move.

You could probably guide the prestidigitation with your fingers, so that it burns the rope at the right spot, but getting your hand on the cord causes everything to tighten, so you'd have to make an Endurance check to stay conscious.

You're a mage so you've got a LOT of options with your cantrips. And you could always try talking to your captors.[/sblock]
 

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